CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Sir Merrick bows respectfully in acknowledgement of the local lord's position of legitimate authority. "Thank you milord. We most heartily appreciate your assistance in our quest to rid the area of its dangerous evils. Your apprentice is welcome among our numbers as we sally forth to battle this hive of cultists."
 

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Deren looks the Wizard up and down. "Well," he says, "At least this one doesn't have a cat trapped in a cage." Still, he thinks, I dislike the idea of adding anyone knew into the party. We're supposed to trust him who is from this town where anyone could be working for the evil cultists? He sighs, deciding to be careful around this Wizard for the time being. "The name's Deren," he tells the Wizard in greeting.
 

[sblock=Aeron]
When it comes to the topic of the Cult of Elemental Evil, Aeron knows some…. while the Temple of Elemental Evil flourished, earthquakes, unnatural storms, great fires and flash floods would strike areas nearby with seeming capriciousness. All of that ceased once the Temple was assaulted and sealed.

The original cult was dedicated to evil and chaos was established on the shores of the Nyr Dyv. The cult was based on the premise that the elemental forces of the universe are chaotic and opposed to mankind, and thus (from a humanocentric view) evil. The forces of the Temple worked to destroy all things good and to disrupt order. Many thieves, brigands and assassins worshipped the cult. Fire was regarded as the first elemental evil, its capriciousness and ability to destroy proof of its evil and chaos. Water was worshipped as an even more powerful force of chaos and evil, in the form of floods and raging seas. The epitome of chaos and evil, though, was the combination of earth and air, represented by blackness and corresponding with the demonic Abyss. This combination was regarded as the complete negation of matter.

Aeron also recalls that the ruins of the Temple of Elemental Evil are hidden away in the hills near the village of Nulb, some ten league’s to the Northeast of Hommlet. Rumor has it that most of the upper works of the Temple were thrown down and destroyed in the final siege of the war. Because of the great evil and power of the Temple, though, the armies did not actually raze the Temple proper. Instead, the sealed the doors and placed mighty wards upon the place and the labyrinth beneath it. Even so great a force that overthrew the Temple, could not cleanly deal with the things that lurked below. The place is shunned now, and considered haunted.

[/sblock]
 

"It is good to meet you, Ciaran," Aeron says sincerely. "You ask of our quarry. We have only recently learned that we are dealing with an evil cleric named Lareth, and he is attempting to rebuild the Cult of Elemental Evil."

The cleric of Pelor addresses the entire group. "It is possible, though unlikely, that this may be great cause for alarm. The Cult was a terrible source of evil and thrived at the Temple of Elemental Evil not far from here. While war was waged against the Temple, the place was never destroyed... only sealed.

"I am concerned first by the very presence of a proclaimed member of that cult. But moreso I am concerned that the cultist would be at the moathouse. I know not why the cultist would be at the moathouse, rather than, say, examining the Temple itself, but I can only suspect that it is for ill. We should strive to uncover the reason for his presence."
 

Deren frowns. "Wait, does anyone know where the actual Temple to this Elemental Evil is?" he asks. "Forgive me if it was mentioned previously and I simply forgot."
 

"I have never been there. I only know some lore of the place. But I believe there is a village called Nulb some 10 leagues northeast of here. It is said that the Temple of Elemental Evil is in the hills near there."
 

"Well, if this Lareth is at the moathouse for some evil purpose, then we should simply go there and ask him about it. What is the quality of the marcenaries he keeps, and what do we know about the lay of the land around the moathouse?"
 

Jebediah Krane speaks up at Ciaran's question. "Well, we've slain quite a few bandits, including gnolls and bugbears, at the moathouse already. According to this captured fellow here," Jebediah pauses to point at the bugbear in the nearby cell, "this Master Lareth is left with only another dozen troops, at most."
 

"No doubt preparing for a defense. We should strike quickly and with foreknowledge."

Ciaran emits a high-pitched whistle, and a hawk flies into the room and lands on his shoulder.

"My familiar Galliard can scout ahead in the daylight, and see what defenses are arrayed against us in advance. With your permission, it is so."
 

"Let's hope that fortifying his defenses is all he does," Deren tells the others. "If I were him, and an agent of this Evil Temple, I would attempt to gain reinforcements. This of course assumes that he hasn't already fled. Any way, I agree that we should probably hurry."
 

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