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CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Deren mutters a curse under his breath. At least he knew where the stairs leading down was, but he should have listen to his gut telling him that scouting this place in the day was a bad idea. 'Ehlonna, you haven't let me down yet,' he thinks as his sunrod. He turns back towards the arch and begins to run. As he nears the arch, he closes his eyes just as he smacks the rod against the wall in an attempt to blind those outside.

OOC: Tumble +6. Gonna try to get the heck outta there.
 

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Dog Moon said:
Deren glances at the others and then at Jinx. "No," he says, "I'm the most stealthy among us, so I guess if we want to send in a scout, that would be me."
OOC: Bother!, if I had read this during my weekend, I would have posted that Jebediah establishes a 'mind-link' with Deren. Is it too late to do this?
 

Deren bursts from the archway back into the greatroom, his sunrod shining brightly, only to be greeted by the sight of four hulking, hairy humanoids blocking his path. Thinking quickly, Deren attempts to tumble past one of the beasts, but it quickly adjusts its position and the halfling is forced to stop in his tracks. Then, the humanoids begin to strike at Deren with fists that remind him of large hams, connecting with several solid blows. Deren attempts to take advantage of their lowered guards, but can't manage to sink his dagger into any of his opponents.


bugbear4ln.jpg




OOC:

Initiative
Deren 21, tumble 21 vrs. DC 25 (failure), AoO vrs. BB2 9 (failure)
BB4: 12, moves
BB2: 8, attack 19 (success), damage 3 non-lethal
BB1: 6, attack 19 (success), damage 4 non-lethal
BB3: 5, attack 12 (failure)

PC Status
Deren: 6/13 (7 points non-lethal)

Map:

 
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Lord_Raven88 said:
OOC: Bother!, if I had read this during my weekend, I would have posted that Jebediah establishes a 'mind-link' with Deren. Is it too late to do this?

OOC: This is alright with me, assuming it is something that Deren would allow him to do. I'll let Dog Moon make that call. :)
 

HP: 6 of 13

Rhun said:
OOC: This is alright with me, assuming it is something that Deren would allow him to do. I'll let Dog Moon make that call. :)

I am unsure as to what it is, but if it's something that allows you to know if I'm in trouble, Deren would definitely agree. ;)

In game: Surrounded, Deren mutters a quick curse and decides to do the only thing he can think of, flee by going down the stairs.

OOC: Tumble +6.
 


Surrounded, Deren mutters a quick curse and decides to do the only thing he can think of, flee by going down the stairs. As he turns away from the bugbears, they try to knock him down with another barrage of punches and kicks, but the fleet-footed halfling manages to avoid the assault.

As Deren moves down the stairs, he hears a bugbear yell after him. "Come back here, rat! If I have to come after you, you're sure to be tastin' my fury!"


OOC: Map and description of what Deren finds to come a little later this morning, after I get some work out of the way. :)
 

Deren descends the stairs to find himself in a large, dark room, lit only by the sunrod that the halfling carries. Torn sacks, broken barrels and shattered shelves show that this must have once been a storage area. Great heaps of rubble, composed of stone, wood and other worthless materials, lie piled near the west wall. To the east, Deren notes a wooden door, and the chamber continues into darkness to the south.


Map:
 

Deren glances around the room and then realizes that the sunrod he had wanted to use to blind the opponents but failed to do was still in his hand, ruining his idea of hiding. He paused for only a brief moment to listen to hear if the creatures upstairs are following and to tear off strands of his explorer's outfit to cover the sunrod.

Covered, he keeps just enough of it uncovered so he can see where he's going, hoping that the small of light he lets out won't be bright enough to attract the denizens living down here. He then moves to O17 and peers around the corner.
 

Deren peers into the southern portion of the room. The pillars continue in a neat line down the center of a 20 foot wide hall. A wide archway is set in the eastern wall, and multiple doors line the west. Judging from the looks of the doors, they may have once been used as cells of some type.

A voice comes booming down from the stairs. "Come back now, and I won't let the dungeon dwellers eat your cursed bones!" It sounds as though the bugbear must be calling to you from the top of the stairs.


 

Into the Woods

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