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CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

Zirat presses his ear against the door as Sir Merrick moves to investigate the chest. Zirat can hear no sound coming from behind the door, and Sir Merrick can tell that there is no lock on this chest.
 

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Merrick finds that the chest holds what is obviously someone's idea of treasure: glass beads, brass candlesticks, and other worthless and sundry items. A few random coins are mixed in with the other junk, and appear to be the only thing worth taking.



OOC:

Loot Found
12 gp
17 sp
27 cp

 

Deren will also investigate the chest, surprised that he isn't asked to check for traps, but after seeing nothing happen, checks it out.

Do the candlesticks have any designs on them or are they simply basic, crappy candlesticks made of bronze?
 

Deren can find nothing unusual about the chest or its contents. The candlesticks appear to be what you would find in any typical family dwelling...worth perhaps a few coppers a piece, but weighing several pounds each. Nothing an adventurer would be interested in.
 
Last edited:

Rhun said:
Deren can find nothing unusual about the chest or its contents. The candlesticks appear to be what you would find in any typical family dwelling...worth perhaps a few coppers a piece, but weighing several pounds each. Nothing an adventurer would be interested in.

Deren takes hold of the glass beads and presses several between his fingers. "Not the best thing, but perhaps I can find a use for them," he says in a heavy whisper as he thinks to himself. Assuming no one wants them, he collects them and puts them into his pocket.

He then walks to the furs and begins sorting through them, determining if any of them are of interest or could be nice with only a little repairing/cleaning.
 

Most of the furs and skins are worthless...they have been badly cured, almost as if just taken off the animal in question and allowed to dry. However, when sorting through the bunch, Deren finds a cloak of fine gray-green material, obviously well-made. It is dirty, but if cleaned would make for a nice piece of clothing.
 


The heavy portal swings open to reveal a bare (but very dirty) twenty foot by tenty foot chamber. Within the room are what appears to be a severely injured gnome male lying near one wall, and two mildly beaten human males.

The humans stand in surprise as you open the door. "Thank the gods!" cries the first in happy surprise. "We thought for certain that beast Lubash was coming to eat us!"
 

Aeron's serious demeanor vanishes in an instant as concern builds in him. "By the Shining One! Worry no longer, friends. You are safe now."

The cleric jogs to the injured gnome and, clumsily due to his armor, kneels next to him checking his wounds. Assuming that the gnome is not in immediate peril, Aeron checks each of the captives in turn, assessing the wounds and general health of each.

[size=-2]OOC: Heal +8[/size]
 

Into the Woods

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