• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

The passage turns and heads south, and after some sixty feet comes to a dead end. Merrick quickly finds a catch that opens a hidden door, and the portal swings open to reveal a rather large chamber. Judging from the niches carved into the walls of the place, and the splintered coffins that occupy some of said niches, this place is obviously some kind of crypt.

The chamber is about twenty feet wide and sixty in length, though you can see where it opens toward the east about halfway along its length. From that section you can hear the sound of something, or somethings, moving toward you.


OOC: Map to follow shortly.
 

log in or register to remove this ad

Sir Merrick gestures at the splintered coffins with his glaive as he enters the chamber and peers around looking for signs of hiding enemies "Looks like the ghouls are from here. Stay sharp, Here they come." he quietly says to his companions as he gets ready to meet the oncoming foes.
 

From around the corner comes a pack of four hideous looking creatures, reeking with the stench of death. Seeing your group, the lead ghoul licks its lips hungrily. "Fresh meats," it says. "We shall feast well."







MAP:
 

"Come and face your destruction spawn of evil!"

Merrick will move forward to be 15' away from them then ready an action to strike with his glaive (going for max AoOs from his reach with combat reflexes).
 

Zirat

You ment we shall feast well after this battle !
Replies the gladiator to the corpse eater

Moving 5 ft. forward, Reach 10 ft. for AoO
MW Spiked Chain [attack:+7, Dmg:2d4+3, crit x2, 10 lb., two-handed, piercing]
 

Deren, gripping his daggers, takes a small step forward and waits for any of the Ghouls to bypass Merrick.

OOC: Aka, 5' step forward, readying that if any Ghoul passes Merrick, Deren throws a dagger at it.

Dagger +7 ranged 1d3+2 [within 30 feet +1/+1]
 

"Waste not your health and weapons, my friends," Aeron loudly calls. "The undead dare not tread where the faithful of the Shining One stand."

Brandishing the holy symbol around his neck, the cleric of Pelor steps toward the ghouls and shouts, "Begone!"

[size=-2]OOC: Turning undead as level 3 cleric; 1d20+6 turning check; 3d6+5 turning damage.[/size]
 

As you all prepare for combat against the flesh-eating undead, the cleric of Hieroneous takes command of the situation.

"Waste not your health and weapons, my friends," Aeron loudly calls. "The undead dare not tread where the faithful of the Shining One stand." Brandishing the holy symbol around his neck, the cleric of Pelor steps toward the ghouls and shouts, "Begone!"

At Aeron's words, the power of the Shining One sends the ghouls into a panic, and they flee toward the south end of the chamber, where one after one they enter into one of the burial niches and crawl into what appears to be hand (claw) dug tunnel.
 

Swinging his chain nervously, Zirat steps forward and keep looking in the direction of the fleeing flesh eaters.
let's proceed in that direction
He nods to the corridor on the left.
I'll take the rear and watch our back if those minions of evil decides to follow us
 


Into the Woods

Remove ads

Top