Round 208
The satyr knows that all centipedes have vermin traits, darkvision, and a poison bite. He doesn't know anything more specific about this centipede, but can presume that it has a 10 foot reach based on its size.
The arrow hits for 6. The centipede has 27 hp left.
The centipede runs to 80N10E.
Round 209: Pip draws his dagger, steps to 95N5E, and attacks. He head butts for 2.
Centipede bites for 11-5=6 points of damage. Pip barely resists the poison. Pip has 16 hp left, centipede has 25 left.
Round 210: Both miss.
Round 211: Both miss.
Round 212: Pip head butts for 2, centipede bites for 3. Pip resists. Pip 13, centipede 23.
Round 213: Pip head butts for 4, centipede misses. Centipede has 19 hp left.
Round 214: Pip stabs for 1, centipede bites for 5. Pip resists. Pip 8, centipede 18.
Round 215: Pip head butts and crits with the dagger for 9 total! Centipede misses. Centipede has 9 hp left.
Round 216: Pip misses, centipede bites for 3. Pip resists the poison and has 5 hp left.
Round 217: Pip head butts for 3, centipede misses. Centipede has 6 hp left.
Round 218: Pip head butts for 6! Centipede misses and drops!
Pip has a chance to do something in round 219 before a new opponent appears.