Hmmm. This is a quickie:
Republican Guard
Prerequisites:
BAB +0, Craft: Bunker +8, Hide: +8, Must have zero ranks in Knowledge: Tactics, Exotic Weapon Proficiency: Russian Black Market
Hit Die: d6
Class Skills:
Craft: Flag (white), Disguise (Civilian), Bluff, Hide, Move Silently, Intimidate
Benefits:
Level 1: Hide in Plain Sight
Level 2: Thug - Treat all Commoners and Experts under 3rd level as "Friendly" while within weapon range. Once you are out of range, they resume loathing you.
Level 3: Summon Conscript - once per day, you may summon 2d4 1st-level commoners outfitted with crude weapons. You can command them as long as they remain within line of sight. Otherwise, they disappear.
Level 4: Hunker Down - Treat any cover as +50%. Note that certain weapons ignore cover. Good luck.
Level 5: Top Bunk - You may add your class level to all Intimidate attempts when fighting for the top bunk in your P.O.W. camp.