Drowned Hero
First Post
NPC's
1. The dreamwalker 'Armando Trudillo'
[sblock]
Male Priest / Clergy Offensive-Option
Representing Drowwned Hero
Strength 14 (+2)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 11 (+0)
Charisma 10 (+0)
Size: Medium
Height: 6' 4"
Weight: 210 lb
Eyes: Light Brown
Hair: White
Skin: Tan
Total Hit Points: 21
Speed: 30 feet
Armor Class: 12 = 10 +2 [dexterity]
Touch AC: 12
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative]
Fortitude save: +2 = 1 [base] +1 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +4 = 4 [base]
Attack (melee): +1 = 3 [base] +2 [strength] -4 [nonproficiency]
Attack (thrown): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (pistol): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (rifle): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (shotgun): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Grapple check: +5 = 3 [base] +2 [strength]
Cthulhu Mythos Knowledge: 1
Maximum Sanity 55
Current Sanity: 55
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.
Languages:
Feats:
Improved Initiative
Persuasive
Stealthy
Class Skills:
Bluff
Concentration
Diplomacy
Gather Information
Knowledge (anthropology)
Knowledge (history)
Knowledge (occult)
Knowledge (religion)
Listen
Sense Motive
Speak Language
Spot
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Balance Dex* 2 =
+2
Bluff Cha 2 =
+0
+2 [persuasive]
Climb Str* 2 =
+2
Computer Use Int 1 =
+1
Concentration Con 1 =
+1
Diplomacy Cha 9 =
+0
+7 +2 [sense motive]
Disguise Cha 0 =
+0
Drive Dex* 2 =
+2
Escape Artist Dex* 2 =
+2
Forgery Int 1 =
+1
Gather Information Cha 7 =
+0
+7
Heal Wis 0 =
+0
Hide Dex* 4 =
+2
+2 [stealthy]
Innuendo Wis 0 =
+0
Intimidate Cha 2 =
+0
+2 [persuasive]
Jump Str* 2 =
+2
Knowledge (anthropology) Int 8 =
+1
+7
Knowledge (history) Int 8 =
+1
+7
Knowledge (occult) Int 8 =
+1
+7
Knowledge (religion) Int 8 =
+1
+7
Listen Wis 0 =
+0
Move Silently Dex* 4 =
+2
+2 [stealthy]
Perform_1 Cha 0 =
+0
Perform_2 Cha 0 =
+0
Perform_3 Cha 0 =
+0
research Int 4.5 =
+1
+3.5
Ride Dex 2 =
+2
Search Int 1 =
+1
Sense Motive Wis 7 =
+0
+7
Sleight of Hand Dex* 5.5 =
+2
+3.5
Spot Wis 0 =
+0
Swim Str** 2 =
+2
Use Rope Dex 2 =
+2
Wilderness Lore Wis 0 =
+0
* = check penalty for wearing armor
Know anthropology >=5 ranks gives +2 on wildernesslore checks underground.
Class HP rolled
Level 1: Priest / Clergy 6
Level 2: Priest / Clergy 3
Level 3: Priest / Clergy 3
Level 4: Priest / Clergy 5 +1 to wisdom
Armando Trudillo's Equipment:
Machete (damage 1d6, crit. 19-20/x2, 2.5 lb, slashing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Armando Trudillo's Spells Known:
More about Armando Trudillo:
[/sblock]
2. The Journalist Alvaro Uribe [sblock]
Male Writer / Reporter Defensive-Option
Representing Drowned Hero
Strength 12 (+1)
Dexterity 12 (+1)
Constitution 10 (+0)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 12 (+1)
Size: Medium
Height: 5' 11"
Weight: 185 lb
Eyes: Green
Hair: Blond
Skin: Light
Total Hit Points: 6
Speed: 30 feet
Armor Class: 11 = 10 +1 [dexterity]
Touch AC: 11
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +3 = 2 [base] +1 [dexterity]
Will save: +2 = 0 [base] +2 [wisdom]
Attack (melee): -3 = 0 [base] +1 [strength] -4 [nonproficiency]
Attack (thrown): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (pistol): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (rifle): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (shotgun): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Grapple check: +1 = 0 [base] +1 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 70
Current Sanity: 70
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.
Languages:
Feats:
Point Blank Shot
Precise Shot
Class Skills:
Craft (photography)
Craft (writing)
Diplomacy
Gather Information
Knowledge (geography)
Knowledge (history)
Knowledge (law)
Knowledge (local)
Knowledge (streetwise)
Research
Sense Motive
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 4 =
+2
+2
Balance Dex* 1 =
+1
Bluff Cha 3 =
+1
+2
Climb Str* 3 =
+1
+2
Computer Use Int 2 =
+2
Concentration Con 0 =
+0
Diplomacy Cha 1 =
+1
Disguise Cha 1 =
+1
Drive Dex* 1 =
+1
Escape Artist Dex* 1 =
+1
Forgery Int 2 =
+2
Gather Information Cha 5 =
+1
+4
Heal Wis 2 =
+2
Hide Dex* 3 =
+1
+2
Innuendo Wis 1 =
+1
Intimidate Cha 3 =
+1
+2
Jump Str* 1 =
+1
Knowledge (religion) Int 4 =
+2
+2
Listen Wis 4 =
+2
+2
Move Silently Dex* 3 =
+1
+2
Open Lock Dex 2 =
+1
+1
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Ride Dex 1 =
+1
Search Int 3 =
+2
+1
Sense Motive Wis 2 =
+2
Spot Wis 2 =
+2
Swim Str** 1 =
+1
Use Rope Dex 1 =
+1
Wilderness Lore Wis 2 =
+2
* = check penalty for wearing armor
Class HP rolled
Level 1: Writer / Reporter 6
Alvaro Uribe's Equipment:
Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Alvaro Uribe's Spells Known:
More about Alvaro Uribe:
[/sblock]
3. The receptionist Julia Adventini
[sblock]Julia Adventini
Female Writer / Reporter Defensive-Option
Strength 9 (-1)
Dexterity 10 (+0)
Constitution 10 (+0)
Intelligence 15 (+2)
Wisdom 16 (+3)
Charisma 16 (+3)
Size: Medium
Height: 4' 8"
Weight: 110 lb
Eyes: Light Brown
Hair: Dark Brown
Skin: Tan
Total Hit Points: 6
Speed: 30 feet
Armor Class: 10
Touch AC: 10
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +0 = 0 [base]
Will save: +5 = 2 [base] +3 [wisdom]
Attack (melee): -5 = 0 [base] -1 [strength] -4 [nonproficiency]
Attack (thrown): -4 = 0 [base] -4 [nonproficiency]
Attack (pistol): -4 = 0 [base] -4 [nonproficiency]
Attack (rifle): -4 = 0 [base] -4 [nonproficiency]
Attack (shotgun): -4 = 0 [base] -4 [nonproficiency]
Attack (sub-machine gun): -4 = 0 [base] -4 [nonproficiency]
Grapple check: -1 = 0 [base] -1 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 80
Current Sanity: 80
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
30 lb. or less
31-60 lb.
61-90 lb.
90 lb.
180 lb.
450 lb.
Languages:
Feats:
Alertness
Sharp-Eyed
Class Skills:
Craft (photography)
Craft (writing)
Diplomacy
Gather Information
Knowledge (accounting)
Knowledge (law)
Knowledge (streetwise)
Listen
Research
Sense Motive
Spot
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 2 =
+2
Balance Dex* 0 =
+0
Bluff Cha 5 =
+3
+2
Climb Str* -1 =
-1
Computer Use Int 2 =
+2
Concentration Con 0 =
+0
Craft (writing) Int 6 =
+2
+4
Diplomacy Cha 7 =
+3
+4
Disguise Cha 3 =
+3
Drive Dex* 0 =
+0
Escape Artist Dex* 0 =
+0
Forgery Int 2 =
+2
Gather Information Cha 7 =
+3
+4
Heal Wis 3 =
+3
Hide Dex* 2 =
+0
+2
Innuendo Wis 3 =
+3
Intimidate Cha 3 =
+3
Jump Str* -1 =
-1
Listen Wis 5 =
+3
+2 [alertness]
Move Silently Dex* 2 =
+0
+2
Open Lock Dex 2 =
+0
+2
Perform_1 Cha 3 =
+3
Perform_2 Cha 3 =
+3
Perform_3 Cha 3 =
+3
Ride Dex 0 =
+0
Search Int 4 =
+2
+2 [sharp-eyed]
Sense Motive Wis 9 =
+3
+4 +2 [sharp-eyed]
Sleight of Hand Dex* 2 =
+0
+2
Spot Wis 9 =
+3
+4 +2 [alertness]
Swim Str** -1 =
-1
Use Rope Dex 0 =
+0
Wilderness Lore Wis 3 =
+3
* = check penalty for wearing armor
Class HP rolled
Level 1: Writer / Reporter 6 [/sblock]
4. Jorge 'Director' Amengual
[sblock]
Jorge 'Director' Amengual
Male Artist / Musician Offensive-Option
Strength 15 (+2)
Dexterity 15 (+2)
Constitution 13 (+1)
Intelligence 13 (+1)
Wisdom 12 (+1)
Charisma 11 (+0)
Size: Medium
Height: 5' 6"
Weight: 200 lb
Eyes: Blue
Hair: Light Brown
Skin: Tan
Total Hit Points: 7
Speed: 30 feet
Armor Class: 12 = 10 +2 [dexterity]
Touch AC: 12
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (melee): -1 = 1 [base] +2 [strength] -4 [nonproficiency]
Attack (thrown): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (pistol): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (rifle): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (shotgun): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Grapple check: +3 = 1 [base] +2 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 60
Current Sanity: 60
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.
Languages:
Feats:
Combat Casting
Point Blank Shot
Class Skills:
Animal Empathy
Appraise
Balance
Bluff
Climb
Computer Use
Concentration
Craft (carpentry)
Craft (chemistry)
Craft (clockwork)
Craft (gunsmith)
Diplomacy
Knowledge (art)
Knowledge (astronomy)
Listen
Perform_1
Search
Sense Motive
Speak Language
Spellcraft
Spot
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Balance Dex* 2 =
+2
Bluff Cha 0 =
+0
Climb Str* 2 =
+2
Computer Use Int 1 =
+1
Concentration Con 5 =
+1
+4
Craft (gunsmith) Int 5 =
+1
+4
Diplomacy Cha 0 =
+0
Disguise Cha 0 =
+0
Drive Dex* 2 =
+2
Escape Artist Dex* 4 =
+2
+2
Forgery Int 1 =
+1
Gather Information Cha 0 =
+0
Heal Wis 1 =
+1
Hide Dex* 4 =
+2
+2
Innuendo Wis 0 =
+0
Intimidate Cha 2 =
+0
+2
Jump Str* 2 =
+2
Listen Wis 1 =
+1
Move Silently Dex* 4 =
+2
+2
Open Lock Dex 4 =
+2
+2
Perform_1 Cha 0 =
+0
Perform_2 Cha 0 =
+0
Perform_3 Cha 0 =
+0
Ride Dex 2 =
+2
Search Int 1 =
+1
Sense Motive Wis 1 =
+1
Sleight of Hand Dex* 4 =
+2
+2
Spellcraft Int 5 =
+1
+4
Spot Wis 1 =
+1
Swim Str** 2 =
+2
Use Rope Dex 2 =
+2
Wilderness Lore Wis 1 =
+1
* = check penalty for wearing armor
Class HP rolled
Level 1: Artist / Musician 6
Jorge 'Director' Amengual's Equipment:
Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Jorge 'Director' Amengual's Spells Known:
More about Jorge 'Director' Amengual:
[/sblock]
1. The dreamwalker 'Armando Trudillo'
[sblock]
Male Priest / Clergy Offensive-Option
Representing Drowwned Hero
Strength 14 (+2)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 11 (+0)
Charisma 10 (+0)
Size: Medium
Height: 6' 4"
Weight: 210 lb
Eyes: Light Brown
Hair: White
Skin: Tan
Total Hit Points: 21
Speed: 30 feet
Armor Class: 12 = 10 +2 [dexterity]
Touch AC: 12
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +6 = +2 [dexterity] +4 [improved initiative]
Fortitude save: +2 = 1 [base] +1 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +4 = 4 [base]
Attack (melee): +1 = 3 [base] +2 [strength] -4 [nonproficiency]
Attack (thrown): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (pistol): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (rifle): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (shotgun): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): +1 = 3 [base] +2 [dexterity] -4 [nonproficiency]
Grapple check: +5 = 3 [base] +2 [strength]
Cthulhu Mythos Knowledge: 1
Maximum Sanity 55
Current Sanity: 55
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.
Languages:
Feats:
Improved Initiative
Persuasive
Stealthy
Class Skills:
Bluff
Concentration
Diplomacy
Gather Information
Knowledge (anthropology)
Knowledge (history)
Knowledge (occult)
Knowledge (religion)
Listen
Sense Motive
Speak Language
Spot
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Balance Dex* 2 =
+2
Bluff Cha 2 =
+0
+2 [persuasive]
Climb Str* 2 =
+2
Computer Use Int 1 =
+1
Concentration Con 1 =
+1
Diplomacy Cha 9 =
+0
+7 +2 [sense motive]
Disguise Cha 0 =
+0
Drive Dex* 2 =
+2
Escape Artist Dex* 2 =
+2
Forgery Int 1 =
+1
Gather Information Cha 7 =
+0
+7
Heal Wis 0 =
+0
Hide Dex* 4 =
+2
+2 [stealthy]
Innuendo Wis 0 =
+0
Intimidate Cha 2 =
+0
+2 [persuasive]
Jump Str* 2 =
+2
Knowledge (anthropology) Int 8 =
+1
+7
Knowledge (history) Int 8 =
+1
+7
Knowledge (occult) Int 8 =
+1
+7
Knowledge (religion) Int 8 =
+1
+7
Listen Wis 0 =
+0
Move Silently Dex* 4 =
+2
+2 [stealthy]
Perform_1 Cha 0 =
+0
Perform_2 Cha 0 =
+0
Perform_3 Cha 0 =
+0
research Int 4.5 =
+1
+3.5
Ride Dex 2 =
+2
Search Int 1 =
+1
Sense Motive Wis 7 =
+0
+7
Sleight of Hand Dex* 5.5 =
+2
+3.5
Spot Wis 0 =
+0
Swim Str** 2 =
+2
Use Rope Dex 2 =
+2
Wilderness Lore Wis 0 =
+0
* = check penalty for wearing armor
Know anthropology >=5 ranks gives +2 on wildernesslore checks underground.
Class HP rolled
Level 1: Priest / Clergy 6
Level 2: Priest / Clergy 3
Level 3: Priest / Clergy 3
Level 4: Priest / Clergy 5 +1 to wisdom
Armando Trudillo's Equipment:
Machete (damage 1d6, crit. 19-20/x2, 2.5 lb, slashing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Armando Trudillo's Spells Known:
More about Armando Trudillo:
[/sblock]
2. The Journalist Alvaro Uribe [sblock]
Male Writer / Reporter Defensive-Option
Representing Drowned Hero
Strength 12 (+1)
Dexterity 12 (+1)
Constitution 10 (+0)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 12 (+1)
Size: Medium
Height: 5' 11"
Weight: 185 lb
Eyes: Green
Hair: Blond
Skin: Light
Total Hit Points: 6
Speed: 30 feet
Armor Class: 11 = 10 +1 [dexterity]
Touch AC: 11
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +1 = +1 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +3 = 2 [base] +1 [dexterity]
Will save: +2 = 0 [base] +2 [wisdom]
Attack (melee): -3 = 0 [base] +1 [strength] -4 [nonproficiency]
Attack (thrown): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (pistol): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (rifle): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (shotgun): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): -3 = 0 [base] +1 [dexterity] -4 [nonproficiency]
Grapple check: +1 = 0 [base] +1 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 70
Current Sanity: 70
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
43 lb. or less
44-86 lb.
87-130 lb.
130 lb.
260 lb.
650 lb.
Languages:
Feats:
Point Blank Shot
Precise Shot
Class Skills:
Craft (photography)
Craft (writing)
Diplomacy
Gather Information
Knowledge (geography)
Knowledge (history)
Knowledge (law)
Knowledge (local)
Knowledge (streetwise)
Research
Sense Motive
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 4 =
+2
+2
Balance Dex* 1 =
+1
Bluff Cha 3 =
+1
+2
Climb Str* 3 =
+1
+2
Computer Use Int 2 =
+2
Concentration Con 0 =
+0
Diplomacy Cha 1 =
+1
Disguise Cha 1 =
+1
Drive Dex* 1 =
+1
Escape Artist Dex* 1 =
+1
Forgery Int 2 =
+2
Gather Information Cha 5 =
+1
+4
Heal Wis 2 =
+2
Hide Dex* 3 =
+1
+2
Innuendo Wis 1 =
+1
Intimidate Cha 3 =
+1
+2
Jump Str* 1 =
+1
Knowledge (religion) Int 4 =
+2
+2
Listen Wis 4 =
+2
+2
Move Silently Dex* 3 =
+1
+2
Open Lock Dex 2 =
+1
+1
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Ride Dex 1 =
+1
Search Int 3 =
+2
+1
Sense Motive Wis 2 =
+2
Spot Wis 2 =
+2
Swim Str** 1 =
+1
Use Rope Dex 1 =
+1
Wilderness Lore Wis 2 =
+2
* = check penalty for wearing armor
Class HP rolled
Level 1: Writer / Reporter 6
Alvaro Uribe's Equipment:
Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Alvaro Uribe's Spells Known:
More about Alvaro Uribe:
[/sblock]
3. The receptionist Julia Adventini
[sblock]Julia Adventini
Female Writer / Reporter Defensive-Option
Strength 9 (-1)
Dexterity 10 (+0)
Constitution 10 (+0)
Intelligence 15 (+2)
Wisdom 16 (+3)
Charisma 16 (+3)
Size: Medium
Height: 4' 8"
Weight: 110 lb
Eyes: Light Brown
Hair: Dark Brown
Skin: Tan
Total Hit Points: 6
Speed: 30 feet
Armor Class: 10
Touch AC: 10
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +0 = 0 [base]
Will save: +5 = 2 [base] +3 [wisdom]
Attack (melee): -5 = 0 [base] -1 [strength] -4 [nonproficiency]
Attack (thrown): -4 = 0 [base] -4 [nonproficiency]
Attack (pistol): -4 = 0 [base] -4 [nonproficiency]
Attack (rifle): -4 = 0 [base] -4 [nonproficiency]
Attack (shotgun): -4 = 0 [base] -4 [nonproficiency]
Attack (sub-machine gun): -4 = 0 [base] -4 [nonproficiency]
Grapple check: -1 = 0 [base] -1 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 80
Current Sanity: 80
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
30 lb. or less
31-60 lb.
61-90 lb.
90 lb.
180 lb.
450 lb.
Languages:
Feats:
Alertness
Sharp-Eyed
Class Skills:
Craft (photography)
Craft (writing)
Diplomacy
Gather Information
Knowledge (accounting)
Knowledge (law)
Knowledge (streetwise)
Listen
Research
Sense Motive
Spot
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 2 =
+2
Balance Dex* 0 =
+0
Bluff Cha 5 =
+3
+2
Climb Str* -1 =
-1
Computer Use Int 2 =
+2
Concentration Con 0 =
+0
Craft (writing) Int 6 =
+2
+4
Diplomacy Cha 7 =
+3
+4
Disguise Cha 3 =
+3
Drive Dex* 0 =
+0
Escape Artist Dex* 0 =
+0
Forgery Int 2 =
+2
Gather Information Cha 7 =
+3
+4
Heal Wis 3 =
+3
Hide Dex* 2 =
+0
+2
Innuendo Wis 3 =
+3
Intimidate Cha 3 =
+3
Jump Str* -1 =
-1
Listen Wis 5 =
+3
+2 [alertness]
Move Silently Dex* 2 =
+0
+2
Open Lock Dex 2 =
+0
+2
Perform_1 Cha 3 =
+3
Perform_2 Cha 3 =
+3
Perform_3 Cha 3 =
+3
Ride Dex 0 =
+0
Search Int 4 =
+2
+2 [sharp-eyed]
Sense Motive Wis 9 =
+3
+4 +2 [sharp-eyed]
Sleight of Hand Dex* 2 =
+0
+2
Spot Wis 9 =
+3
+4 +2 [alertness]
Swim Str** -1 =
-1
Use Rope Dex 0 =
+0
Wilderness Lore Wis 3 =
+3
* = check penalty for wearing armor
Class HP rolled
Level 1: Writer / Reporter 6 [/sblock]
4. Jorge 'Director' Amengual
[sblock]
Jorge 'Director' Amengual
Male Artist / Musician Offensive-Option
Strength 15 (+2)
Dexterity 15 (+2)
Constitution 13 (+1)
Intelligence 13 (+1)
Wisdom 12 (+1)
Charisma 11 (+0)
Size: Medium
Height: 5' 6"
Weight: 200 lb
Eyes: Blue
Hair: Light Brown
Skin: Tan
Total Hit Points: 7
Speed: 30 feet
Armor Class: 12 = 10 +2 [dexterity]
Touch AC: 12
Flat-footed: 10
Defense bonus variant rule is not in effect.
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +1 = 0 [base] +1 [constitution]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +1 = 0 [base] +1 [wisdom]
Attack (melee): -1 = 1 [base] +2 [strength] -4 [nonproficiency]
Attack (thrown): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (pistol): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (rifle): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (shotgun): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Attack (sub-machine gun): -1 = 1 [base] +2 [dexterity] -4 [nonproficiency]
Grapple check: +3 = 1 [base] +2 [strength]
Cthulhu Mythos Knowledge: 0
Maximum Sanity 60
Current Sanity: 60
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
66 lb. or less
67-133 lb.
134-200 lb.
200 lb.
400 lb.
1000 lb.
Languages:
Feats:
Combat Casting
Point Blank Shot
Class Skills:
Animal Empathy
Appraise
Balance
Bluff
Climb
Computer Use
Concentration
Craft (carpentry)
Craft (chemistry)
Craft (clockwork)
Craft (gunsmith)
Diplomacy
Knowledge (art)
Knowledge (astronomy)
Listen
Perform_1
Search
Sense Motive
Speak Language
Spellcraft
Spot
Innuendo
Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 1 =
+1
Balance Dex* 2 =
+2
Bluff Cha 0 =
+0
Climb Str* 2 =
+2
Computer Use Int 1 =
+1
Concentration Con 5 =
+1
+4
Craft (gunsmith) Int 5 =
+1
+4
Diplomacy Cha 0 =
+0
Disguise Cha 0 =
+0
Drive Dex* 2 =
+2
Escape Artist Dex* 4 =
+2
+2
Forgery Int 1 =
+1
Gather Information Cha 0 =
+0
Heal Wis 1 =
+1
Hide Dex* 4 =
+2
+2
Innuendo Wis 0 =
+0
Intimidate Cha 2 =
+0
+2
Jump Str* 2 =
+2
Listen Wis 1 =
+1
Move Silently Dex* 4 =
+2
+2
Open Lock Dex 4 =
+2
+2
Perform_1 Cha 0 =
+0
Perform_2 Cha 0 =
+0
Perform_3 Cha 0 =
+0
Ride Dex 2 =
+2
Search Int 1 =
+1
Sense Motive Wis 1 =
+1
Sleight of Hand Dex* 4 =
+2
+2
Spellcraft Int 5 =
+1
+4
Spot Wis 1 =
+1
Swim Str** 2 =
+2
Use Rope Dex 2 =
+2
Wilderness Lore Wis 1 =
+1
* = check penalty for wearing armor
Class HP rolled
Level 1: Artist / Musician 6
Jorge 'Director' Amengual's Equipment:
Knife, hunting (damage 1d4, crit. 19-20/x2, range incr. 10, 1 lb, piercing)
Handgun, generic (damage 1d10, crit. x3, capacity 9, range incr. 20 ft., multifire)
Jorge 'Director' Amengual's Spells Known:
More about Jorge 'Director' Amengual:
[/sblock]
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