Stormborn
Explorer
For those who play Call of Cthulu: a simple question, that may not prove to be so simple. Regardless of the era your games are set in, how "pure" are they? IOW, how close do they stick to the source material, and the ultimate expression of hopelessness about the place of humanity the larger scheme of the universe?
Are you a by the book kind of person? Lovecraft only?
Do you have Pulp elements creep in? Where the PCs may not be able to destroy the Great Old Ones, but they can at least save the world today.
Do you have heroic adventure elements? Buffy v. Night Guants?
Is your Delta Green more Hellboy than Lovecraft?
Or are you using mythos elements in a decidedly nonLovecraftian way? Strange Visitors from other worlds the good guys? Obsessive Sorcerers save the world?
The d20 CoC book put out by Wizards had guidelines for adapting to DnD, was just wondering if anyone had done that or soemthign more.
Are you a by the book kind of person? Lovecraft only?
Do you have Pulp elements creep in? Where the PCs may not be able to destroy the Great Old Ones, but they can at least save the world today.
Do you have heroic adventure elements? Buffy v. Night Guants?
Is your Delta Green more Hellboy than Lovecraft?
Or are you using mythos elements in a decidedly nonLovecraftian way? Strange Visitors from other worlds the good guys? Obsessive Sorcerers save the world?
The d20 CoC book put out by Wizards had guidelines for adapting to DnD, was just wondering if anyone had done that or soemthign more.