Mathew_Freeman
Adventurer
I like cohorts. But I agree that they should either have a very good reason to be with the party (ie an NPC of a suitable level that joins up with the PCs on a permanent basis) or have a very clear relationship with the player in question (ie the bodyguard for a mage, as noted).
Be warned, though, that too many spellcasting cohorts can really slow down combat and make it waaaay to complicated, especially with inexperienced players.
Be warned, though, that too many spellcasting cohorts can really slow down combat and make it waaaay to complicated, especially with inexperienced players.