doktorstick
First Post
The DMG has spotting distances for heavy and light woods. The PHB says that movement overland through trackless forest is decreased by 1/2. This does not apply to tactical movement.
In combat that occurs in forests/jungle, I am guessing that DM's don't draw out every tree. This would be overly time consuming. What do you do? (And if the majority draw trees, then OK.)
For light and heavy forest, respectively, how do you handle ranged weapons, cover, line of sight, and range increments? I use the DMG as a partial guide. The maximum range for ranged weapons are 2d4x10 ft. and 3d6x10 ft. for heavy and light forest, respectively. I assume that since this is the spot distance for the encounter (furthest distance possible), it is representative of how far someone could shoot in this particular section of the woods.
What about cover? I typically provide 1 degree of cover per range increment. In other words, the first range increment is +0 range penalty and 1/4 cover (+2 AC). The second range increment is -2 range penalty and 1/2 cover (+4 AC). And so forth. I am not entirely satisfied with this approach, but oh well.
I also assume that anyone in a forest (light or heavy) can take full cover behind a tree during their movement. I don't have a good feel with the spacing b/w trees in the various forest densities.
Any help would be greatly appreciated as this comes up a lot for me.
Cheers,
/ds
In combat that occurs in forests/jungle, I am guessing that DM's don't draw out every tree. This would be overly time consuming. What do you do? (And if the majority draw trees, then OK.)
For light and heavy forest, respectively, how do you handle ranged weapons, cover, line of sight, and range increments? I use the DMG as a partial guide. The maximum range for ranged weapons are 2d4x10 ft. and 3d6x10 ft. for heavy and light forest, respectively. I assume that since this is the spot distance for the encounter (furthest distance possible), it is representative of how far someone could shoot in this particular section of the woods.
What about cover? I typically provide 1 degree of cover per range increment. In other words, the first range increment is +0 range penalty and 1/4 cover (+2 AC). The second range increment is -2 range penalty and 1/2 cover (+4 AC). And so forth. I am not entirely satisfied with this approach, but oh well.
I also assume that anyone in a forest (light or heavy) can take full cover behind a tree during their movement. I don't have a good feel with the spacing b/w trees in the various forest densities.
Any help would be greatly appreciated as this comes up a lot for me.
Cheers,
/ds