Combined mark/curse/quarry

sunrisekid

Explorer
Is it possible for players to combine their targeting features upon a single target? eg, a fighter marks the dragon, warlock curses it, ranger sets her quarry...

I've never read anything indicating this is impossible but I had a player inform me that it is.

Can somebody please confirm one way or another, providing sources if possible?

many thanks!
 

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Is it possible for players to combine their targeting features upon a single target? eg, a fighter marks the dragon, warlock curses it, ranger sets her quarry...

I've never read anything indicating this is impossible but I had a player inform me that it is.

Can somebody please confirm one way or another, providing sources if possible?

many thanks!

It is possible for an opponent to carry all three. You aren't likely to find any specific citation of it though, because generally things are permitted, not blocked by default. For example it states explicitly, in the Fighter text, that a creature can only be subject to a mark under Combat Challenge at a time. This does not preclude having a curse or Hunter's Quarry on that same creature.
 

I've never read anything indicating this is impossible but I had a player inform me that it is.

Rule of thumb: if you can't find rules that say you can't, then you can. D&D 4th is all about saying yes. In general, for character abilities the best place to look is the combat section for any general rules that might apply, and then the rest is in the power/feat/class ability text.
 

Rule of thumb: if you can't find rules that say you can't, then you can. D&D 4th is all about saying yes. In general, for character abilities the best place to look is the combat section for any general rules that might apply, and then the rest is in the power/feat/class ability text.

I was going to say this, but then I remembered something... disarm. Your point really only applies to combat rules, not options. You are right though, just thought I should point that out.
 


Also, to save your party some confusion...

Do not refer to curses or quarries or emnity-oathed creatures as 'marked' just so that the players don't get confused about what they are.
 

I was going to say this, but then I remembered something... disarm. Your point really only applies to combat rules, not options. You are right though, just thought I should point that out.

That's not a very good analogy. The rule of thumb is about saying yes- the question with disarm isn't, "Can you disarm?", the question would then be, "How do you disarm?". The rule of thumb doesn't apply to adding in mechanics, but dealing with the rules that are already there. If someone asks if something stacks, for example, the answer is yes unless the rules say otherwise.
 

I think that the reference to not being able to do it would apply to say the Fighter's Mark & the Paladin's Mark. Curses & Quarry's are not specifically marks.
 

I think that the reference to not being able to do it would apply to say the Fighter's Mark & the Paladin's Mark. Curses & Quarry's are not specifically marks.

Indeed. Marking is a specific game term, refering to a condition all Defenders can give through a given class feature, but that marking is never in isolation and includes secondary effects either through the feature itself, or a secondary feature.

Curses and Quarries do not apply that condition--the reason people call them 'Marks' is because they work similiar to Hunter's Mark from WoW.

Still, not a good idea to mix that up.
 

That's not a very good analogy. The rule of thumb is about saying yes- the question with disarm isn't, "Can you disarm?", the question would then be, "How do you disarm?". The rule of thumb doesn't apply to adding in mechanics, but dealing with the rules that are already there. If someone asks if something stacks, for example, the answer is yes unless the rules say otherwise.
Exactly... and sometimes its about skinning it right.
The Various Duelist backgrounds all to me imply that the ultimate battlefield intimidate action "disarm"... might be appropriately skinned inside a successful use of that skill to induce flight or surrender. (a feat could be postulated to allow other skills for instance .. Athletics to be used as the base skill in place of intimidate).
 

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