comeliness

alsih2o said:
am i in the only group that rolls a comeliness score?

this easily seperates the whole "looks" issue from the whole charisma issue

3d6 boys and girls, not 4d6 kick out the lowest...just cause you are a snot-kicking advebnturer doesn't mean you are cuter than anyone else :)

I've always used it. It's rolled independantly. The modifier applies normally to those of one's own race, half to races that regard your race as reasonably attractive and not at all otherwise.

One thing nice about it is that it makes a good way to handle situational modifiers. In general, armor = -4. (Try tramping around town in full gear and see how people react!)

In general I use it anyplace charisma would be used for interaction with others. If the comliness adjustment is opposite of the charisma adjustment the comliness adjustment fades at one point per month with regard to any given person. If they apply in the same direction they stack forever.
 

log in or register to remove this ad

Al, I think our difference of opinion comes down to basically what you said here:

Originally posted by Al:
Just for the record, I favour the infamous Organic Method (4d6 in order, drop lowest, reroll one stat and swap any two). I find that the 4d6 arrange to taste drop lowest creates the same characters over and over, and the point-buy will generate iconics. Despite this, if you want to use pont-buy, so long as Comeliness is independent of the main six stats, the system does not break down.

Your group seems to want a different roleplaying challenge each time, while in my experience most fans of rolling stats are either extraordinarily "lucky" (although exactly how much of that luck is natural varies from person to person), or else have a conservative style attachement to the feel of older D&D variations. Everyone else I personally know likes point buy for its ability to fine-tune your character and the general sense of balance. (Just to clear things up, you and your group sound like a different breed of rollers, and I can see and appreciate your position. You want organic, not necessarily "properly built" characters, while none of the rolling fans I personally know would settle for not being able to arrange their scores to taste.) So in your case, I guess something as important as appearance would be worth adding to the character sheet, while in mine, taking it entirely out of the player's hands leaves a bad taste in my mouth. So again, this strikes me as a house rule that only works well with a specific style of play, and so should be left to that.

So to revise my position, Comeliness is only a pointless stat in most gaming situations (I'm sure that point-buy and roll-and-arrange fans outnumber organic system fans by a large margin), but that if you and/or your group prefer the variability, more power to you. (Although I do wonder how you'd adapt it to point buy fans who, as a rule, prefer not to have a random roll affect any major aspect of their characters.)

And to the rest of your post, I'll just say that I see where you're coming from, that's just not the style of play I prefer. I prefer to translate my mental image into the numbers (sometimes going as far as to pull the numbers out of thin air if nothing else seems to fit), while you prefer to start with a blank slate and some general guidelines, and see how you can connect the dots. I may try it your way when I want more of a challenge, but for now... ehh, I have a hard time finding a group that plays without a heavy helping of ego-stroking and random violence as is. Dealing with them is challenge enough for me.
 

Well said, Humanophile. It's good to encounter someone on the boards who can argue without flaming and come to a compromise without conceding.

Incidentally, though, (and perhaps ironically), my preferred system is GURPS. I personally prefer to craft my characters, calculate the minutia and labour hours over where to put that final point. My problem is that GURPS is so open, so point-buy will nearly always generate a wealth of characters, but in the relatively confined space of DnD, it is very tempting to play the same archetype over and over within the realms of point-buy. So I generally prefer the Organic Method to instil some variety (realistically, how many point-buying fighters do not dump Charisma), especially for players who insist on playing the same characters repeatedly.

What I find perplexing about point-buyers is that they are clearly those who both labour painstakingly over their character (if you exclude the ones who arbitrarily and always slap an 8 in charisma and off they go), yet the DnD system seems to fly in the face of this. Combat is frequent, player mortality is high, and a single failed save can mean death- even as low as first level with the Command: Die and coup de grace combination. If the players don't like randomness, and prefer to carefully craft their characters, it just seems peculiar that they should then throw them onto the field and face death with just a few random rolls...
 

I love the Feat for beauty is a really good idea.

Attractive
CHA 13+, must take at 1st level
You get a +2 bonus to diplomacy, bluff, and gather information rolls.

Yes, it is a +2 to 3 skills instead of the regular 2 skills, but it has a requirement, and must be taken at 1st level. I think it looks good. (pun intended)
 

Aaron L said:
I love the Feat for beauty is a really good idea.

Attractive
CHA 13+, must take at 1st level
You get a +2 bonus to diplomacy, bluff, and gather information rolls.

Yes, it is a +2 to 3 skills instead of the regular 2 skills, but it has a requirement, and must be taken at 1st level. I think it looks good. (pun intended)

I realise that you add an extra skill in order to balance the fact that you have to take it at first level but why do you have to take it at first level? It's not unheard of that people become more beautiful (or even less) with time. All I'm saying is that I like the suggested feat but would much rather have it conform with other similar feats. Besides, I don't trust beautiful people.
 

Cool ! A comeliness thread !

I just can't resist to inform you of the beautifull
BloodLust RPG System:

The "seduce" skill was Strength-based for men , and Dexterity-based for women.

No need for comeliness :)


Chacal

P.S: I can't believe I've seen in this thread someone judging a culture "unsuccessfull" by the way it considers appearance. Sad.
 
Last edited:

Chacal said:
Cool ! A comeliness thread !

I just can't resist to inform you of the beautifull
BloodLust RPG System:

The "seduce" skill was Strength-based for men , and Dexterity-based for women.

No need for comeliness :)

A strength-based "seduce" skill?? Sounds more like a rape skill! I could picture seduction based on int, wis, cha or comliness, but what good is strength in seducing someone?
 

Always hated comeliness, unless taken in moderation.

For a while, we ran with a number of "additional" attributes that we rolled or computed to describe "other" factors during some 2e campaigns. We had a set of house rules where, under certain circumstances, those attributes effectively served as tiebreakers and made gameplay quicker.

We used things like "size" (dependent somewhat on STR/CON), added a "faith" indicator, "comeliness" and one or two others I can't remember...perception maybe (since 2e had crappy spot / see checks). Anywho, it worked for 2e but we didn't use them for long and generally abandoned them.
 

My rule:

Appearance:
Score is 2d6+3+Con modifier + Cha modifier + race modifier. Healthy and self-confident specimens are more attractive.

The race modifier is -1/2 racial con modifier. This score is scaled to your own race, so racial con modifiers need not apply.

This stat applies strictly to your own race. Similar races may apply some of this score at a modifier. Most races out side of this range cannot appreciably use this number.

I don't usually let this number affect the game mechanically... it is typically only a role playing thing.
 

Loren Pechtel said:


A strength-based "seduce" skill?? Sounds more like a rape skill! I could picture seduction based on int, wis, cha or comliness, but what good is strength in seducing someone?


Her : " He got big muscles ! Me love him"
Him : " She moves goood ! Me love her"


Chacal
 

Remove ads

Top