[nitpick]Assuming you use the solid version you have to cast the dimensional lock before the forcecage or it will block line of effect.[/nitpick]helium3 said:Time stop -> acid fog -> force-cage -> dimension lock
[nitpick]Assuming you use the solid version you have to cast the dimensional lock before the forcecage or it will block line of effect.[/nitpick]helium3 said:Time stop -> acid fog -> force-cage -> dimension lock
If you are messing about with quickened spells then you are hitting them with quickened Disjunction first. Bye bye Heroes Feast and most of the non casters gear.jmucchiello said:Cloudkill? Yawn, when did we eat the Heroes Feast? Yep, I'm immune to poison. Damage spells? Am I still wearing the ring of evasion?
Solid fog is at best an annoyance. I'd dispel the dimensional anchor first.
Actually the time stop stuff is forgetting the quickened extra fireball for good measure that you add after the time stop ends. And if you are epic, you took multispell right? Make it two quickened spells after the time stop.
Evard's Black Tentacles: I guess I've never used this because the monster's grapple checks are usually 15-20 points higher than caster level +8. At 30th level, most "monsters' are huge and/or have rediculous strength if they aren't spellcaster types. Maybe that's just how we play. I'll have to sprint EBT on the group next weekend....
jensun said:And quickened fireball? Seriously, at epic levels, a quickened fireball?
Byrons_Ghost said:In one high-level game I ran, the cleric set up a blade barrier and the wizard conjured an air elemental to throw enemies into it. I believe the phrase "fine red mist" was used to describe the results. Even the players were wincing.
After that, the cleric swore never to use that spell again.
Σας εύχομαι την καλή τύχηDrowbane said:Oh... thats nice. My current caster has BB... and his cohort has TK... might work.
Wait. I can't believe that your players don't read ENWorld.Piratecat said:Just a quick note; I just used the reverse gravity / prismatic sphere / dismiss reverse gravity trick in tonight's game!
HeavenShallBurn said:Circle of Death. Under the same circumstances this can be the mother of all mook killers. I've seen a single Maximized-Empowered-Twinned-Repeated casting of this (though it took an insane number of spell points and he couldn't cast more than a cantrip again that day) kill more than 400HD of mooks.
What kind of saves did he have?Piratecat said:Just a quick note; I just used the reverse gravity / prismatic sphere / dismiss reverse gravity trick in tonight's game! It WOULD have killed the alienist with extra to spare (200 pts dmg, dead, and 6 pts con loss). However, the PC was flying at the time and the NPC led by greater dispelling his Fly spell.
And the PC had a ring he had never used that negates the first dispel magic cast on him. And he remembered having it. And then he grinned ear to ear when he realized it saved his life.
*sniff*... glorious death averted. But it was fun anyways.
VirgilCaine said:What, he didn't have a staff and a selection of wands?