BASHMAN
Basic Action Games
Umbran said:Most of the games out there are pseudo-medieval fantasies. Communism calls for an industrial base that the games don't have.
Thus have the Dwarves be communist [like D&D chainmail did]
Umbran said:Most of the games out there are pseudo-medieval fantasies. Communism calls for an industrial base that the games don't have.
Twowolves said:Except, the entire adventuring party is motivated by personal advancement and personal gain, a.k.a. greed. I'm also pretty sure that when the party loots the orc's treasury, they don't go give it all to the party to redistribute to the masses.
Sounds to me the D&D party is composed of specialists in a wealth-driven free-enterprise exercise.
GVDammerung said:This is correct and the "best" example I can think of. In play, communist dwarves in an otherwise pseudo-medieval fantasy setting break the proscenium arch into smithereens. Pass.
In the Scarred Lands setting, there is a tax on adventurers in the kingdom of Calastia. It is a LN feudal society ruled by a LE king and his barons. IIRC, the tax is vigourously collected.interwyrm said:Communist countries don't distribute their wealth to all of the countries in the world. They just keep it within the nation.
This actually gives me some ideas. Has anyone used a setting where adventurers are expected to give reclaimed wealth to the state?
Indeed, given the number of separate ideas cited in the first post, focus on "Looks like the USSR" communism comes off as a bit limited. I have most enjoyed games where the party was as communist as possible, and least enjoyed games where intra party accounting and score keeping was rife.Doug McCrae said:The D&D party is communist.
The fighter keeps the orcs from the rest of the party, the cleric heals the fighter, the wizard blasts the orcs with fireball. The treasure consists of a ring of protection +1 which goes to the fighter and a headband of intellect which goes to the wizard.
From each according to his abilities. To each according to his needs.
We might want to draw the distinction between communal and communist here. (This idea of the D&D party as paragon of that slogan of Marx and Engels will be a perfect place to advance discussion for my RPG class. If it ever gets accepted.)Kahuna Burger said:Indeed, given the number of separate ideas cited in the first post, focus on "Looks like the USSR" communism comes off as a bit limited. I have most enjoyed games where the party was as communist as possible, and least enjoyed games where intra party accounting and score keeping was rife.
Doug McCrae said:The D&D party is communist.
The fighter keeps the orcs from the rest of the party, the cleric heals the fighter, the wizard blasts the orcs with fireball. The treasure consists of a ring of protection +1 which goes to the fighter and a headband of intellect which goes to the wizard.
From each according to his abilities. To each according to his needs.
Why don't we have an emoticon for throwing fruit?!ssampier said:[Captain Obvious]
But it's a class system!
Aust Diamondew said:I've had Spartan like societies in my games.
I'd characterize Sparta as somewhat communist/socialist.
Edit: Probably more fascist than anything else though.