delericho
Legend
Is it just me, or is there a lot of content on the DM's Guild that breaks its Community Content Agreement? As an author who uses it, and tries to make money off it, I am very conscious not to unintentionally cross lines. Even so, I often see products uploaded that seem to do so explicitly.
I have seen inaccurately cited and uncited art. (It is quite one thing if said art exist in the public domain, and another if it is clearly used without permission.) On the licencing side, I read one product today that is to be used with "the fifth edition of the world’s most popular roleplaying game - the one we can’t name due to trademark laws." (Except you can? Are you telling me this is posted somewhere else?) I read another product from the Guild that even had an Open Content declaration and came affixed with its OGL!
So, since some of this stuff clearly has to do with possible IP law violations, I would image that the powers that be would respond to protect themselves. Even so, how they would do so seems unclear. Are there report buttons on the Guild that I don't know about? What does breaking the CCA look like as far as punishment is concerned? Is it even enforceable? Can we all sweep this under the rug with Fair Use?
I wonder what the community makes of this, or what insight you guys might be able to provide.
This all sounds very much like the problems they encountered early on with people mis-using the d20 license. I'd expect much the same things to play out here: they'll have some stern words with some publishers, they'll outright block some others, but the market will take place of the vast majority of the issues fairly quickly.