G'day!
I've just been writing a review of Complete Adventurer, and it became very apparent to me how great the options in that book were for multi-classing. Far more than any previous D&D release.
I'm not just talking about prestige classes (since they've always been that way to some extent), or feats (another new use), but the spells. There are a bunch of spells in CV that just help multi-classed characters.
Need to sneak attack a construct? Fine, cast this wizard spell and away you go.
It's not just multiclassing, either, there's also spells to aid regular abilities. Arrow storm comes to mind. Enhancing existing abilities, adding new ones, and basically just opening up the boundaries.
More than anything, I look at things in CV and think, "that looks fun!", and I know I can't use it all... arrggghhh!!!
I like this. I enjoy it when D&D gets better. I like it when mechanics from previous books (swift and immediate) come into their own.
Does anyone else feel that way?
Cheers!
I've just been writing a review of Complete Adventurer, and it became very apparent to me how great the options in that book were for multi-classing. Far more than any previous D&D release.
I'm not just talking about prestige classes (since they've always been that way to some extent), or feats (another new use), but the spells. There are a bunch of spells in CV that just help multi-classed characters.
Need to sneak attack a construct? Fine, cast this wizard spell and away you go.
It's not just multiclassing, either, there's also spells to aid regular abilities. Arrow storm comes to mind. Enhancing existing abilities, adding new ones, and basically just opening up the boundaries.
More than anything, I look at things in CV and think, "that looks fun!", and I know I can't use it all... arrggghhh!!!
I like this. I enjoy it when D&D gets better. I like it when mechanics from previous books (swift and immediate) come into their own.
Does anyone else feel that way?
Cheers!