• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Complete Arcane - What's in it!!

I'm still bugged by the fact they only put in one new spellcaster. The warmage and the wu-jen are found in other publications. They should've made the Wild Mage a base class and added another original ones.

rant rant rant..
 

log in or register to remove this ad

So for I like the book, but i must say I am little disappointed with 2 feats, if I remember correctly Energy Substitution and Admixture allowed you to choose Sonic energy in T&B. But they seem to have removed that option in CA.
I could be wrong, My copy of T&B is in a differant state right now.

Thanks
 


[Copy-pasted from WotC's boards - I'm hoping some friendly soul here will answer my questions. Pretty please?]

(Questions based on http://www.wizards.com/default.asp?x=dnd/ex/20041105a&page=3 )

I'm wondering how spells and prestige classes from T&B have changed. Especially ghostform (it's 7th level now, but aside from that.)

I'd also really like to hear more about the Master Transmogrifist, and the spells Fist of Stone, Duelward and Superior Invisibility.
 


MerricB said:
Black Lore of Moil (Metamagic). It adds xd6 damage to Necromancy spells, where X is determined by the spell's level. Instead of using up a higher level spellslot, it uses up an expensive material component that costs 25gp per d6 of added damage. It seems like a neat approach to metamagic.
Sounds a lot like the spell templates in Arcana Unearthed. Take the right feat, and you can add templates to spells on the fly, most of the time expending a not too expensive material component or costing two spell slots.
 

Could someone please tell me which PrC get full spellcasting progression, which half and which have their own spell list (or no progression at all)?
And maybe some more details about Initiate of the Sevenfol Veil and Master Transmogrifist?
 

Wikidogre said:
So for I like the book, but i must say I am little disappointed with 2 feats, if I remember correctly Energy Substitution and Admixture allowed you to choose Sonic energy in T&B. But they seem to have removed that option in CA.

But that's a good change! Substituting energy for sonic was the way to abuse the feat earlier.

Sonic is more powerful than the other forms of energy because very few creatures have resistance to it.


Is Ghostform a 7th level spell in CA? It is 8th in Libris mortis!
 

Henrix said:
But that's a good change! Substituting energy for sonic was the way to abuse the feat earlier.

Sonic is more powerful than the other forms of energy because very few creatures have resistance to it.

Now the most powerful energy is Cold, thank to the Piercing Cold feat...
 

If the Piercing Cold feat is ruled valid, I don't think it's unbalanced to allow similar feats for the other four elements (even Sonic, since that would actually make the feat a little weaker).

I'd probably allow elemental substitution (sonic) or (force) if the feat also drops damage by a die level (10d6 -> 10d4). While force is resisted less than sonic, there are things like Brooch of Shielding or the Shield spell that completely negates force effects.
 

Into the Woods

Remove ads

Top