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First Post
Gez said:Yeah, but it don't make sense. It was there just to clone Conan -- I wish they would have copied Fafhrd instead, he's much much cooler.
It don't make sense because in GH, magic had always existed, and will always exist. It's one of the laws of nature. Hence my "hate gravity" spoof.
I'm sure drugs and alcohol have existed just as long magic... If they played as strong a part in the world as magic does, would you consider it stupid to have a class which forsakes all use of herbalism or alchemy, had a flavor requirement agaisnt drugs and alcohol, and got bonuses to saves agaisnt poison as well as some fort/con style advantages from their enforced bodily purity?
I'm looking forward to playing a forsaker with one minor flavor change. She will be a former spell adict, who at some point realized she was depending more on the buffs and cures than her own abilities, and went cold turkey off magic. Since the class actually doesn't require you to attack magic users, or even avoid their company, and the magic destruction effects only ONE of the class abilities, not all of them, it works well for that concept.
The hate gravity spoof was too far off to make a point, btw, it falls down

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