ThirdWizard said:
Quote a CRPG maker that specifically calls a CRPG a "simulation" or even some defintion somewhere that uses the actual term "simulation." I haven't seen that from you yet.
http://www.amazon.ca/Icewind-Dale-2/dp/B000065DGH
Return to the Spine of the World, that famous mountain range deep within Dungeons & Dragon's official world, the Forgotten Realms, for party-based adventure par excellence. Icewind Dale II is a throwback to an earlier time
when D&D simulation meant six party members, 2-D graphics, and a heavy focus on story and real-time strategy game tactics.
Icewind Dale II plays like Baldur's Gate with one major difference: you create and control your entire party, which leaves you free to experiment with the huge array of options D&D 3rd Edition makes possible. Halfling paladins, wizards with thieving skills, it's all possible because Black Isle dutifully added all the new skills, rules, options, and feats given to D&D characters in the tabletop game.
The story line is long and epic and maybe too focused for its own good. You can experiment with any character combination you want, but you can't really range far and wide, adventuring as you wish.
http://nwn.bioware.com/forums/viewtopic.html?topic=566460&forum=42
NWN - is really the ultimate single character D&D simulation that has been created, combined with a vehicle (toolset) for transporting your imagination into the game itself, and a DM Client for that all-important Game Master element that is critical to D&D PnP.
http://www.2404.org/previews/442/Dungeons-and-Dragons-Online-Preview
It's also not a great D&D simulation as to replace Neverwinter Nights and Temple of Elemental Evil.
http://en.wikipedia.org/wiki/Cooperative_gameplay
Baldur's Gate is an in-depth D&D simulation supporting up to six cooperative players.
http://en.wikipedia.org/wiki/History_of_computer_role-playing_games
Bioware's Baldur's Gate series was no less important, as the most significant D&D games to be released since the Gold Box era. At the time, the games created the most accurate and in-depth D&D simulation to date, along with up to six-player co-op capabilities
http://www.ggl.com/news.php?NewsId=1369
However, one fact remains: there are thousands of dedicated CRPG fans who are dissatisfied with the console-based look and feel of current titles, and who continue to want to play a legitimate D&D simulation on their desktops.
http://forum.rpg.net/archive/index.php/t-75065.html
Finally got to the Temple, though, and they're starting to show some glimmerings of competence, so its not all bad. Don't recommend it for people who preferred the more story-oriented play of Baldur's Gate, but if you're a fan of the old Gold Box games or just want a hardcore D&D simulation, you should give it a look.
http://www.cs.unt.edu/~donr/courses/4420/offLimitsProjects.html
Dungeon's and Dragon's style game: a visual D&D simulation (as opposed to textual), similar to the popular game Rogue (Hack).
http://64.233.169.104/search?q=cach...ay+"d&d+simulation"&hl=en&ct=clnk&cd=20&gl=ca
Baldur's Gate is an in-depth D&D simulation supporting up to six cooperative players.
(Note, some of these quotes come from advertising press sent to vendors from the manufacturer, and are thus to be found on many sales sights. Google "D&D simulation" and you'll get enough hits.)