Conan D20 Characters


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Thorkin, son of Ragnar (also called Thorkin bearkiller)
5th level Nordheimer Barbarian

ATTRIBUTES
Strength 19 (18 +1 for 4th level)
Dexterity 12 (14 -2 racial modifier)
Constitution 17 (15 +2 racial modifier)
Intelligence 11
Wisdom 13
Charisma 9

HIT POINTS: 52

ATTACK BONUSES:
Base Attack/Grapple: +5/+9
Melee Attack: +9
Finesse Attack: +6
Ranged Attack: +6

WEAPONS:
War Sword (1d12+5 damage, +9 melee, crit 19-20/x2, AP 7, HD, HP)
Piniand (1d6+4 damage, +9 melee, crit 19-20/x2, AP 6, HD, HP)
Hunting Bow (damage 1d8, crit 20/x2, AP 1, HD, HP)

DEFENSE BONUSES:
Parry: 18 (+1 level +4 str +3 target shield)
Dodge: 14 (+3 level +1 dex)
Dodge vs. Missiles 17 (+3 level +1 dex +3 target shield)

ARMOR PROTECTION:
Mail Shirt (AP 5, Check Pen -2*)
Steel Cap (AP +1 [total AP 6])
*no check penalty to Hide and Move Silent if armor is prepared

INITIATIVE: +5

SAVING THROWS:
Fortitude: +7
Reflex: +5
Will: +2 (+4 with faith)

CLASS ABILITIES:
Track
Fearless
Versatility (-2 penalty)
Bite Sword
Crimson Mist
Trap Sense +1
Endurance
Uncanny Dodge
Mobility

FEATS (2 +2 for preferred class):
Power Attack
Cleave
Stealthy
Armored Stealth

SKILLS (16 +4 +4 +4 +4 =32):
Climb +8 (ranks 4 +4 str)
Craft/weaponsmith +2 (2 ranks)
Hide +9 (ranks 6 +1 dex +2 feat)
Intimidate +8 (ranks 4 +4 str)
Jump +6 (ranks 2 +4 str)
Listen +3 (ranks 2 +1 wis)
Move Silent +9 (ranks 6 +1 dex +2 feat)
Profession/sailor +3 (ranks 2 +1 wis)
Ride +2 (ranks 1 +1 dex)
Spot +3 (ranks 2 +1 wis)
Swim +5 (ranks 1 +4 str)
Survival +7 (ranks 6 +1 wis)

LANGUAGES: Nordheimer, Aquilonian, Cimmerian, Hyperborean, Pictish (3 bonus languages +1 at 3rd)

BASIC EQUIPMENT:
Mail Shirt, Target Shield, War Sword, Piniand, Hunting Bow with 20 arrows

Brief History of Thorkin, son of Ragnar (also called Thorkin bearkiller)…
Thorkin was born the first son of Ragnar, son of Olfast (also known as Ragnar Backbreaker) 19 winters ago along the cold shores of the Great Western Sea in the city of Iceholt. He grew up quickly, tall and strong, with a straight back and a proud heart. At the age of 14, on his right of manhood he accidentally awoke a sleeping bear in a cave, and yet killed it. He still wears the skin of the animal as a clock. At the age of 18 Thorkin decided that he wanted to see more of the world, not just as a raider but also as an explorer.
 
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Balavous Sulson 5th Level Borderer (Bossonian)

Str: 16 +3
Con: 18 (17 +1 4th level)+4
Dex: 18 +4
Int: 15 +2
Wis: 12 +1
Chr: 10 +0

BAB: +5...Melee: +8....Range:+9 (+10 with Bossonian Longbow)
Two Weapon: +8/+8 (Battleaxe/Short Sword)
Base DV: +2
Base PV: +2
AC: 16 (10 + 4 Dex +2 DV)
Hits:43
Saves: Fort: +8....Ref: +8....Will: +2
Initative: +8
Feats(Class)
Track, Favoured Terrain (forest)+2, Combat Style (archery): Rapid Shot Shot on the Run, Endurance, 2 Weapon Combat
Feats(Level)
Eyes of the Cat
Self Sufficient (+2 Heal and Survival)
Racial Abilities
+1 Bonus with Bossonian Longbow
+2 DV with full Defence
Languages
Aquilonian, Bossonian, Pictish
Weapons
Bossonian Longbow...1d12(+2)...x3....5Ap...80ft
Short Sword............1d8(+3)..........19-20/x2......1Ap
Battle Axe...............1d10(+3)........x3.....4AP
Dagger...................1d4(+3)..........19-20/x2......1AP
Armor
Leather Jerkin....4 DR

Skills..............Rank...........Stat.......Mod........Total
Craft(Bowyer)......3................2.........................5
Hide...................4................4.........................8
Move Silently.......5................4.........................9
Survival..............6................1...........2............9
Search...............4................2.........................6
Spot..................5................1.........................6
Listen................3................1.........................4
Handle Animal......3................0.........................3
Ride...................3...............4..........................7
Craft(Herbalism)...3................2.........................5
Use Rope............2................4.........................6
Sense Motive......1.................1........................2
Heal..................4.................1............2...........7

Equipment
Bossonian Longbow (+2), 40 Arrows, Short Sword, Battleaxe, Leather Jerkin, Dagger, Cloak, Boublet and hose, Work Boots, Shirt and Braes, Hood, Costrel, Herbalist's kit, Belt Pouch, Kit Bag, Belt
 
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Santoro 5th Level: Zamorian Thief 5; CR 5; medium humanoid; HD 5d8+5; HP 29; Init +12; Spd 40 ft. (+10 ft. Fleet Footed); AC 15, Touch 15, Flat-Footed 10 (Dexterity +4, Light Footed +1); Base Atk +3 (+2 melee +7 ranged); Atk +7 ranged (1d4-1 dagger) +2 melee (1d4-1 Stiletto); Full Atk same; FS 5 ft by 5 ft; Reach 5 ft; SA; SQ Sneak Attack Style (Thrown Dagger) Sneak Attack Style (Melee Stiletto), Trap Sense +1, Sneak Attack +3d6/+3d8 (+4d6/+4d8 when unarmored); SV Fort +2, Ref +8, Will +0; Str 8, Dex 18, Con 12, Int 14, Wis 8, Cha 13.

Base Dodge: +2

Base Parry: +2

Skills and Feats: Eyes of the Cat (from Class), Light Footed (from Class), Fleet Footed, Improved Initiative, Combat Expertise (bonus for Favored Class), Improved Feint (bonus for Favored Class); Open Locks +16, Disable Device +14, Sleight of Hand +16, Hide +12 (+13 when unarmored), Move Silently +12 (+13 when unarmored), Search +10, Bluff +9, Listen +7, Spot +7, Climb +7

Possessions: 8 Daggers, Stiletto, 100’ Rope, Thieves’ Tools, Grappling Hook

History: Santoro has been a thief his entire life, receiving his “education” on the streets of Shadizar. After receiving a death mark for the theft of a noble’s signet ring Santoro fled south with only a few blades and the clothes on his back. He is confident this is all he will need to continue to establish himself as a Prince of Thieves.
 
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Here's my character. I'll add the missing info (equipment and background) later. Just wanted to the basics up now.

Protesilaus
Race: Hyborian (Corinthian) Money: 600sp
Class: Noble Lvl: 5
HP: 46 XP:

Str-----12----+1
Dex—14----+2
Con—16----+3
Int-----14----+2
Wis—12----+1
Cha—15----+2

SQ: Adaptable (Listen and Heal), Weapon Familiarity: Great Sword, +1 Bonus Fate Points.

Class Abilities: Title, Rank hath its Privileges, Wealth, Special Region Feature (Hyboria) +1, Social Ability: Family Ties, Lead by Example +2.

Skills:
Appraise-----(3 lvl+2)------+5
Bluff---------(3 lvl+2)-------+5
Diplomacy-(5lvl+2)--------+7
Gather Info-(4lvl+2)--------+6
Hide---------(4+2)------------+6
Intimidate–(5+2)------------+7
Know:------(3+2)-------------+5
(Corinthian History)
Know:------(3+2)------------+5
(Corinthia)
Know:------(1+2)-------------+3
(Nobility)
Ride---------(4+2)-------------+6
Sense Motive–(2+1)---------+3
Spot----------(4+2)------------+6
Survival-----(2+1)------------+3
Listen--------(3+1+2)--------+6
Heal----------(2+1+2)--------+5

Feats
AP(light, medium, heavy, shield), Negotiator, Track, WP (simple, martial)

BAB (Melee): +4
BAB (Ranged): +5
DV (Dodge): +3
DV (Parry): +2
Magic AB: +1
Fort: +7
Ref: +6
Will: +2

Reputation: 7
Fate Points: 4

Languages:
Bossonian
Brythunian
Corinthian (native)
Kothic
Nemedian
Zamorian


Regards,
Judge Walker
 
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