bestone said:Does anyone think it would be too overpowering to siply give fighters (fighters as is, no other changes) Power attack plus the bonus feat at level 1? cause this thread has me thinking i might do it
Seeing as how those three things don't exist in my game, and that my campaign is currently in its last throes of allowing bad-math (2-for-1) PA, I can't agree. Keep your cheese out of my peanut butter, thanks. I'm waiting for the chocolate.Anguirus said:...it's utterly devastating when combined with the Emerald Razor maneuver, the Deep Impact psionic feat, or the Wraithstrike spell.
Quartz said:It's not that it's too good to not take it, rather that it gives the fighter character needed flexibility.
If you give them power attack as a special ability, then you should take away a feat. And all that accomplishes is taking at what level the player would usually take it.Quartz said:So why not make Power Attack a Special Ability of Fighters? Limited by their fighter class level? Perhaps they gain it as a Special Ability at 2nd or 3rd level, and Combat Expertise a level later?
Kurotowa said:Especially past the lower levels, you can't survive without Power Attack
axp_dave said:I know I am in the minority, but I do not take PA with my fighters. IMC we typically fight fewer, tougher monsters making cleave of little value. PA is risky as we are often fighting tough opponents where the risk to missing is comporable. If my DM's style was weaker, but more numerous monsters, than PA and cleave would be more valuable. I really believe these two feats value depends on the DM's style.
Not enough fighter bonus feats for you? JK.Quartz said:I've just been creating a mid-level character and something struck me:
Pretty much every combat-oriented character takes the Power Attack feat. It's not that it's too good to not take it, rather that it gives the fighter character needed flexibility. One can say something similar for Combat Expertise. And Combat Reflexes vis-a-vis Rogues. But those are for other threads. So why not make Power Attack a Special Ability of Fighters? Limited by their fighter class level? Perhaps they gain it as a Special Ability at 2nd or 3rd level, and Combat Expertise a level later?
Now I'm all for rampant multiclassing, which largely obviates this idea, but there are many here who resist multiclassing.
I've not thought this through, so your thoughts, please.