Anyone who takes a look through the Monster Manual will see that monsters can be divided into two broad categories: Intelligent villains (such as liches etc.) and non-intelligent villains. (such as dire wolves.)
In literature there are different types of conflict such as Man vs. Man, Man vs. Self, Man vs. Nature etc.
My question is how much of the conflict in your adventures is of the following types:
Man vs. Self
Man vs. Man
Man vs. Nature
In may games I try to have only Man vs. Self and Man vs. Man conflicts. I do my best not to have Man vs. Nature conflicts. (I consider Man vs. Nature conflicts to be where one side is a rational animal such as humans, elves, dwarves, liches etc. and the other side is non-rational such as Frost Worms, Elementals, Dire Wolves etc.)
What do you do and why?
In literature there are different types of conflict such as Man vs. Man, Man vs. Self, Man vs. Nature etc.
My question is how much of the conflict in your adventures is of the following types:
Man vs. Self
Man vs. Man
Man vs. Nature
In may games I try to have only Man vs. Self and Man vs. Man conflicts. I do my best not to have Man vs. Nature conflicts. (I consider Man vs. Nature conflicts to be where one side is a rational animal such as humans, elves, dwarves, liches etc. and the other side is non-rational such as Frost Worms, Elementals, Dire Wolves etc.)
What do you do and why?