While I have yet to get Worlds and Monsters in my hot little hands, the exerpt 'Demons and Such' from the main site is confusing me. There seems to be a bit of a logic hole in the design if the article is accurate.
Ok, I'll admit that the move of the Succubi from Demon to Devil is disappointing for me (as you can imagine from my sig). It means that, most likely, Malcanthet is no more. Hopefully, Glasya will make the cut and I'll be able to throw my lot in with her (Disciple of Glasya... not a bad ring to it). But I see their reasoning and I can roll with that.
What's making me scratch my head is the next bit about the Yugoloths in conjunction with what they said about the succubi. Ok, Yugoloths are now proper demons. Why? In the previous paragraphs it was explained that Succubi were obviously devils and the argument was quite compelling. Succubi are devious seductresses that wear a fair face, I'll admit they do sound like Devils. But the former Loths, a militaristic race of fiends that organize themselves into armies and sell their services to the highest bidder seems Devilish rather than Demonic.
Maybe it's the lack of explaination in the article? The writer assumes that they 'are more demonic than devilish' then bases his whole argument on that without explaining how he came to the conclusion. They say they want to make the two demonic races clearly cut, yet the former Loths seem to muddy those waters.
The 'loth's behaviour doesn't strike me as demonic, demons being described as ravening, unstoppable, forces of nature uncaring for concepts such as morality or wealth. Such a monster dealing with mortals rather than ripping them to shreads or bending under a mage's will seems anathema.
So, is it thier appearances that make them demonic? I can't see that either, what with Ice Devils being insectoid or Bone Devils with scorpion tails.
Perhaps it was a metagame consideration that forced the loths into the Demon camp? Maybe they wanted some Demons that PCs can talk to on occasion or who have a good reason to accompany a chaotic evil mortal on amicable terms (such as patrolling the Drow city). Or maybe the preview isn't telling the whole story yet. Maybe the 'loths fall on the demon side yet still straddle some form of 'middle ground' between the two, maybe they weren't interested in becoming embroiled in the Devilish Heirarchy. Could be interesting, have to wait and see. Or maybe, like in previous editions, the 'loths just got stuffed in to whatever crack in the setting was handy at the time and then largely ignored... though they seem to make a big deal out of them in the article, too big for the devs not to have put some thought into the problem.
Anyone else find this confusing or have a solution? Until this point came up, I would have said that the new cosmology seemed to have a fair ammount of internal consistency and logic based on their stated goals (even if I do have some emotional investment in The Great Wheel that I'm trying to forget when I read the previews).
Ok, I'll admit that the move of the Succubi from Demon to Devil is disappointing for me (as you can imagine from my sig). It means that, most likely, Malcanthet is no more. Hopefully, Glasya will make the cut and I'll be able to throw my lot in with her (Disciple of Glasya... not a bad ring to it). But I see their reasoning and I can roll with that.
What's making me scratch my head is the next bit about the Yugoloths in conjunction with what they said about the succubi. Ok, Yugoloths are now proper demons. Why? In the previous paragraphs it was explained that Succubi were obviously devils and the argument was quite compelling. Succubi are devious seductresses that wear a fair face, I'll admit they do sound like Devils. But the former Loths, a militaristic race of fiends that organize themselves into armies and sell their services to the highest bidder seems Devilish rather than Demonic.
Maybe it's the lack of explaination in the article? The writer assumes that they 'are more demonic than devilish' then bases his whole argument on that without explaining how he came to the conclusion. They say they want to make the two demonic races clearly cut, yet the former Loths seem to muddy those waters.
The 'loth's behaviour doesn't strike me as demonic, demons being described as ravening, unstoppable, forces of nature uncaring for concepts such as morality or wealth. Such a monster dealing with mortals rather than ripping them to shreads or bending under a mage's will seems anathema.
So, is it thier appearances that make them demonic? I can't see that either, what with Ice Devils being insectoid or Bone Devils with scorpion tails.
Perhaps it was a metagame consideration that forced the loths into the Demon camp? Maybe they wanted some Demons that PCs can talk to on occasion or who have a good reason to accompany a chaotic evil mortal on amicable terms (such as patrolling the Drow city). Or maybe the preview isn't telling the whole story yet. Maybe the 'loths fall on the demon side yet still straddle some form of 'middle ground' between the two, maybe they weren't interested in becoming embroiled in the Devilish Heirarchy. Could be interesting, have to wait and see. Or maybe, like in previous editions, the 'loths just got stuffed in to whatever crack in the setting was handy at the time and then largely ignored... though they seem to make a big deal out of them in the article, too big for the devs not to have put some thought into the problem.
Anyone else find this confusing or have a solution? Until this point came up, I would have said that the new cosmology seemed to have a fair ammount of internal consistency and logic based on their stated goals (even if I do have some emotional investment in The Great Wheel that I'm trying to forget when I read the previews).