This may be difficult for some of you to believe, but you can disagree with the Consent in Gaming pamphlet and still care about the emotional well-being of your players. Those are not mutually exclusive items.
What kind of person prioritises their own fun over the fun of five or six other people? This is not "emotional wefare". This is D&D. If you have a rat phobia, you don't play in the rat-based campaign, and you don't tell the rest of the group not to play it, either. If they choose to wrap it up and do something different that you can play in, that's great. But you absolutely should not be trying to guilt them into doing so.
So the first 3/4 is going to be really good, the next 24% middling - ok, & the finale pure ***?
This may be difficult for some of you to believe, but you can disagree with the Consent in Gaming pamphlet and still care about the emotional well-being of your players. Those are not mutually exclusive items.
If you and your players feel so strongly about playing your rat campaign that you'd willingly leave out the player who just can't handle rats, that's certainly a choice.
This may be difficult for some of you to believe, but you can disagree with the Consent in Gaming pamphlet and still care about the emotional well-being of your players. Those are not mutually exclusive items.
You are putting words in my mouth. You know that isn't what I am saying.
I have a friend, Judith. She works at the weekends. She gets left out of my Sunday game.
So I run a Wednesday game too. Now she can play. That's what I do.
If Judith were trying to guilt me into not running on Sundays, so that she never missed a game, she wouldn't be a very good friend.