Then again my feelings overall on "the X Card and friends" are probably unpopular and definitely controversial. I don't want to get into it because I get WAY too anxious that people will misunderstand me and/or get mad at me whenever I say anything online about a sensitive topic. I used to be super opinionated--okay, I still AM super opinionated--but nowadays I try to keep my more controversial opinions to myself.
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But I don't see what this topic or MCG's product has to do with inclusivity per se?
The X-Card in particular is not really a technique I favor. Mostly, if someone is uncomfortable with something I find it more helpful to check in and take a breather so we can actually resolve things. I get its purpose, especially for public games. I want to be open enough that we can actually hash things out in a home game.
Social change in society has made expressing dissent about a variety of topics a social hazard.
I find the X-card problematic on multiple levels.
- Not the least of which is that I've known players who are narcissistic enough to use it to end scenes they are not the highlight of. (and yes, I've had players who have done similar.)
- Since the X-card as commonly promulgated is a no-questions-asked, it makes further avoidance problematic, as the group has to guess
- It encourages not dealing with your issues, just avoiding them. Fine for a one-shot, but if the player uses it more than once, they should just walk away, IMO.
- If playing in a shared space, others in the space but not at the table don't have access to the card
- If you're needing the X-Card for a non public game, how well do you really know and/or care about your players? If you need it in a public game, should it really be a public game.
I tell people who are new to my table that I prefer it kept PG-13 or under. Since all my current games are in the FLGS, and they expect PG-13.
If a player needs to take 5, and says that an issue has been triggered, fine.
As for inclusivity...
People who are uncomfortable generally don't want to continue. Consent tends to avoid unwelcome discomfort.
Some people seek out discomfort to gain catharsis, and in such cases, an X-card-like "I need a break" is good, so long as after the break either the scene continues, or an explanation for why not is given.
These sorts of techniques originally came from the indie roleplaying community. Many indie games like Dogs in the Vineyard, Monsterhearts, Sorcerer and My Life With Master intentionally explore some pretty emotionally charged situations. In that context emotional safety, consent and checking in with each other is pretty important.
Agreeing to play those implies consent to the subject matter.
Some, like Sorcerer or Dogs, don't sound as emotionally menacing as Monsterhearts, or MLWM. So that consent needs to be informed consent; the onus there is on the maker of the pitch. Still, the X-card
Well the pamphlet includes references to the gaming table being a Safe Space, especially in the quotes. Personally I don't find that sort of language at all appropriate - some tables may be set up as Safe Spaces by the GM & players, but by default they are no more a Safe Space than any other form of social interaction between friends, acquaintances or strangers.
Public space
should be a relatively safe space. If you're playing something contentious in public space, you need to rethink. A's rights end where B's begin is a nicety... but the sad truth is that modern westgern democracies give sufficient rights that there's an overlap zone where what normally is one's rights is infringing upon others rights. Respecting and avoiding the overlap is polite.
Yeah. Fudging dice rolls (cheating) on either side of the screen is one of my hard lines. If we do not want to accept the results then we should not be rolling.
Agreed. QFT.
If it's something I want to tap a X over, it's not something I'm likely willing to talk to pretty much anyone about. Certainly not fellow gamers at a social event. Maybe one on one with particular friends when I'm feeling extraordinarily comfortable.
If you're needing the X card more than rarely, you probably shouldn't be playing either that genre and/or with that group. And if you need it at all, you need to communicate where it went too far, or it's going to happen again.
If I find I need an X-Card, I'm likely far better off just walking away. If I need it a second time, and for the same reason, it's definitely time to go,
and not look back, because either I couldn't make it clear what bugged me, or they don't respect me enough to avoid it. I'll speak up when I am uncomfortable with the subject matter.