FrogReaver
As long as i get to be the frog
You have 5 superiority dice.
(3 attacks * 8 rounds +3 for action surge)* 25% chance to miss (no including natural 1s) = 6.75 dice needed.
Not including bonus action attacks from GWM.
Unless you get rather lucky, you're going to run out of dice with just the fighters attacks. None will be left over for the granted attacks.
Sure there might be times when you are granted an attack against a 1 HP foe, and you miss by 1, and you spend a die to finish it off. But that's still reducing your chances to hit the next foe. Otherwise you wouldn't want to spend resources on 1/2 damage, when you can get full damage on your own turn.
Once I hit 3 attacks I would only use them when i missed by 1 to 5. So 25% of the time. 20% * 27 attacks = 6.75 attacks per superiority dice. The key is to realize that if I had enough superiority dice to always use them in that scenario then I would gain +18.75% chance to hit. However, since I do occasionaly run out of superiority dice my actual simulated chance to hit for 27 attacks and d10 superiority dice is +14%.
Double checked. Going from 3 attacks per turn to 6 per turn with a warlord action granting feature does cause the dice to run out too quickly. My simulation came up with a +8.7% increase to hit in that scenario. However, that is assuming that the warlord is targeting the fighter with his power every turn.
But you do bring up another more important point I had failed to account for. You wouldn't use your superiority dice because of the half damage. Good call!
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