Remathilis
Legend
We could consolidate it all into two categories!
* Living
* Not
It would make picking a favored enemy very easy.
* Living
* Not
It would make picking a favored enemy very easy.

I don't agree at all.
Can you explain why, beyond "because it's traditional"?I don't agree at all.
Under consolidation the extra types are changed into subtypes of existing types that retain their old traits, retaining customization. Concerns about charm person can be assuaged by specifically adding immunities to such spells.Because I don't think this adds anything : it makes less options for customization for your creature IMO.
Plus : Giants used to be their own type, and it was fine by me, even if somewhat crappy. Now they are humanoids, and all matter of lousy spells like charm person can get them. It makes them even less powerful than they were to begin with.