Mowgli said:"Wally, do these 'Healing Mushrooms' have any other effects on the consumer? I'd hate to find myself incapacitated down here because I ate something that disagrees with my delicate constitution."
Scotley said:The large damp natural cave seems to have held some sort of wooden structure once long ago. Water drips down the walls here and with a little effort you could catch some to fill water skins or have a drink. The collapsed wood has provided an excellent growth medium for some sort of fungus. They look like traditional Morels. The only thing that distinguishes one from another is a little dusting of color. Some have gray (like the picture), others have scarlet, yellow, or blue dust. Imature ones are white and Wally says that these are bitter and provide no curing. He says that if you keep them in a damp sack they'll keep for 3 days. Wally has only tried the gray and the yellow. In response to Soulfetter's question he replies that "yeah, those gray ones are okay, they make you feel full too. The yellow ones seem to offer the best curing, but they also make you feel kinda funny, like a couple of mugs of ale. And don't eat too many of any of them or you'll get a raging case of the runs. I try not to eat much more than a handful (limit of 8 in a day). I've not tried the other ones, but I've heard that they can do strange things."

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.