Crazy Jerome
First Post
I don't much care how they do Con in particular. I do want hit point proportions between classes to narrow slightly as level goes up, which will naturally affect how Con is handled. This may very well (and probably will) include the warrior types gaining more hit points per level than the robed caster types, but not at the same rate they started with.
That is, I don't mind something like 15:30 ratio at start between weak caster/warrior, but I don't want 45:90 several levels later. I also don't want 45:60 several levels later. In fact, right about mid-point or just under is about right, around 45:70. The warriors gradually gain in raw numbers, but gradually lose in proportion. 4E has a pretty good mix, yet the raw numbers are a bit on the high side (but only a bit).
That is, I don't mind something like 15:30 ratio at start between weak caster/warrior, but I don't want 45:90 several levels later. I also don't want 45:60 several levels later. In fact, right about mid-point or just under is about right, around 45:70. The warriors gradually gain in raw numbers, but gradually lose in proportion. 4E has a pretty good mix, yet the raw numbers are a bit on the high side (but only a bit).