Sir Whiskers
First Post
In 1E, my wizard created a homonculus, but nearly died when it was killed (he took 2-20 points of damage), so I never repeated that mistake! It was a lot of fun while it lasted.
The same character also used a manual of golems to create a flesh golem as a guard for the keep my characters controlled (it was common to run multiple characters back in the late 70's). I never took it on adventures, however, as the GM really didn't like that idea. It was mainly just an excuse to say we had a permanent guard for our home base. Besides, if you find a manual of golems, what are you supposed to do - sell it? Not a chance.
With the new rules, I doubt I'd ever bother. The XP cost is a bit steep, and by the time a character is able to craft one, a golem just isn't all that powerful. If I need help, I'll take leadership and bring along a cohort. Still, with the new rules for a construct race in Eberron, maybe I could do both. Hmmm...
The same character also used a manual of golems to create a flesh golem as a guard for the keep my characters controlled (it was common to run multiple characters back in the late 70's). I never took it on adventures, however, as the GM really didn't like that idea. It was mainly just an excuse to say we had a permanent guard for our home base. Besides, if you find a manual of golems, what are you supposed to do - sell it? Not a chance.

With the new rules, I doubt I'd ever bother. The XP cost is a bit steep, and by the time a character is able to craft one, a golem just isn't all that powerful. If I need help, I'll take leadership and bring along a cohort. Still, with the new rules for a construct race in Eberron, maybe I could do both. Hmmm...
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