Malchior said:
I'm wondering if those of you amongst us who have experience publishing 3rd party material might supply tips, pointers, or other _constructive_ advice on how those of us interested in trying our hand at publishing under 4E can break in.
I've seen some disparaging comments about "upstart" newbie publishers, but the truth is that 3E publishers had to get their start, and surely there is lots of new talent out there that should be given a chance.
Thanks in advance!
As a good friend once told me - if you want to make a small fortune in the RPG business, start out with a large fortune.
You'll be doing this for very little return, unless you have a killer hook with some awesome presentation and rock solid rules.
I started out as a freelancer for Sword and Sorcery Studios, and that helped to land me gigs that eventually got me into video game development.
So, when I say this, please take into account that I have looked at doing what you're thinking of doing.
Unless you have a captive audience like Wizards does, publishing RPG material is
not worth it.
You get very little return for a tremendous amount of effort, e-book copies are notoriously easy to pirate, and ultimately your efforts will be spent on satisfying your own desire to produce something - whether or not it is of quality is really no matter.
Every single RPG company I can think of that is successful because of d20, is doing their own thing now. D20 publishing was a gateway for business success.
But if you're really going to do this then form a solid business plan, get all the cash together that you want to burn on your product up front, budget carefully and stick to it, and follow your dream. If you're smart, dedicated, and lucky you might be succesful.
Good luck.