CONTROVERSIAL QUESTION: Difficult Subject Matter.

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On the contrary I generally agree with you when dealing with the regular realms of D&D.

The question then is, can humans breed with Dwarves, and if so then there's at least a 50% chance that Dwarves are compatible with Orcs.
 

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On the contrary I generally agree with you when dealing with the regular realms of D&D.

The question then is, can humans breed with Dwarves, and if so then there's at least a 50% chance that Dwarves are compatible with Orcs.


Humans can in fact breed with Dwarves. They're called "muls". They're big, hairless, and tough as nails. Having an orcmul friend is like having your own personal army.
 


I am trying to imagine a game which actually needs rape rules.

Actually, wait. I'm trying not to.


Pick up the Book of Vile Darkness. There's some genuinely hoary shyte in that book. As said at the end of the book, it does not glorify violence... and I believe that.

But it by no means shrinks away from it either.
 

I have that book lying around somewhere. I am pretty sure it did not fill any raping niches, but then I have not committed it to memory.
 

That was only half my point. Only humans and powerful magic monsters historically have been able to crossbreed with other creatures.

Oh, you're no fun anymore. ;)

D&D is filled with examples of odd crossbreeds. IN 1e, orcs can breed with humans, goblins, and hobgoblins, for a start. In 3e look at the examples of the half-fey centaur, half-troll, and so on.

If you count ecology articles, night hags breed with humans or elves, their greenhag offspring breed with ogres or hill giants, and the annis is less discriminate.

I went so far as to have a tribe of half-troll ogres and half-ogre trolls living together, but then again I also devised the Median Mixture; a potion that enabled two imbibers of differing species to become viable with one another.

One PC in my game is an oceanid, offspring of a salt hag and triton. Salt hags, in turn, are the offspring of night hags and sea elves. So yeah, I throw typical genetics right out the window - it's a game, after all.

As for the half-orc/half-dwarf, if the dwarf was a PC, then it is their choice, of course. Problem solved. Should they choose to keep the child, I can see numerous plot emerging.

Perhaps the dwarven woman seeks council with a tribal elder, who interprets omens and portents to determine that the child will be a powerful asset. The child is born as a sorcerer or warlock.

Perhaps the dwarven woman chooses to have the child but does not wish to raise it. She travels to a nearby temple and learns of an orphanage. There she discovers numerous kobold, goblins, and orc children, all orphans after "heroic" adventurers slaughtered their parents.

Perhaps she chooses to terminate the pregnancy, using the aforementioned herbal remedies, only to discover that the ghost of the infant now haunts her dreams. Alternately, the child is reincarnated shortly thereafter - as an orc.

Perhaps the orc wasn't an orc at all. He could have been a doppleganger or the victim of a polymorph spell. But then again I have too much fun, for people. ;)
 

Sorry, I was not saying that the game suddenly stops being D&D, I was saying that the sexual role-playing part is not a part of the D&D.

It can be a part of D&D if the DM makes it so, just like a spaceship crashing into the mountains, explored by the PCs can be a part of D&D (Expedition to the Barrier Peaks, anyone?).





I am trying to imagine a game which actually needs rape rules.

Actually, wait. I'm trying not to.


I've had rapes and all sorts of vile, dark stuff happen in my games over the years. And, I've played in games where the same happened.

It depends on the group, what they will accept in grit and realism, and what type of story they enjoy.

I've found that the occasional rape (don't want to over-use it) can be a hell of a story device in a game. Players get emotionally involved, which is what you want as a GM.



I was reading a published adventure for the Conan RPG where Vanir raiders destroy a Cimmerian village. The men are killed and the women taken. One of the women is a 12 year old girl with piercing blue eyes (like many Cimmerians). The PCs start the adventure finding their home destroyed, their family and clansmen dead, and women missing.

Of course the PCs will follow the trial into the Eiglophian Mountains. Along the way, they find a spot where the raiders camped. On a rock, they find eyeballs--the two eyeballs plucked out of the 12 year old's head.

Damn. That's harsh.

If that can be part of a game, certainly a rape can as well.

As I said, not all gamers have the stomach for this type of play. But, there's nothing wrong with playing this way.

We watch movies like this. We read novels like this. We can have our games like this, too, if we choose.
 

I am just having trouble imagining who would need to roll a die and consult a rape chart.

Or want to, really.
 
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I am just having trouble imagining who would need to roll a die and consult a rape chart.

Or want to, really.

I'd do it, if I wanted a random element to the story. It's not unlike rolling on a chart for ideas for character background.

I haven't done it in the past, but then again, I've never had a situation as put forth in the OP either. I can see where the OP is coming from, and I'd certainly do a chart and roll on it if I wanted the dice to decide.

Sometimes its fun to see the story go in unexpected directions.
 

I'd do it, if I wanted a random element to the story. It's not unlike rolling on a chart for ideas for character background.

I don't know what you put on your character background charts, but I ever decided rape would be fun to put in a game there would be a very clear difference between a chart to help you decide what major events influenced your dwarf bard as he grew up and rules to help him rape the barmaid.
 

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