Darkwolf71 said:Yes, they 'suggest'. Repeatedly. Several different people have 'suggested' the exact same thing. Time after time. Sounds pretty insistant to me.
The Ubbergeek said:My point is that he seems very tied to specific rules, and can't seems to be able to imagine to make X (not hugely specific to world/rules, of course) character idea to Y (suitable) game/setting.
Like, say, a classic swashbuckling rake.
And also, that he seems to feel forced to rolls as theJohnSnow say, and not be able to create some guy from the ground up.
It can be creative, but it' smuch improvisation and all that. For me, it's perhaps even creative, or allow you control on your creation at least, to have the control on stats and choices and all that.
Not every one want to min max or roleplay oneself. I like to make concepts, characters and all that.
s.j. bagley said:apologies if this has been brought up already...
does anyone know if there's going to be an official (and printed... not pdf) conversion manual for fourth edition?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.