Hriston
Dungeon Master of Middle-earth (He/him)
NOTICE: The chart is no longer available here. I've made a new chart and started a new thread.
I have just uploaded Conversion of First Edition Weapon Attack Adjustment Table for Fifth Edition to the downloads area.
I was inspired by a recent thread to go ahead and convert this table for 5E. This is the final draft of the rough table I posted in that thread.
I based the converted values on the concept that modifiers to the attack roll would correspond to the relevant ability score modifiers and substituted 5E values accordingly. The result is that lower-end modifiers tend to be larger, but flatten-out as they increase. I think this makes the modifiers matter as much as they do in 1E when compared to the distribution of ability scores resulting in attack roll modifiers, while at the same time retaining bounded accuracy as a design element.
I've swapped some of the weapons that weren't originally represented for weapons that seem like a good fit. I've also retained the armor categories from 1E, which originally corresponded to AC, keeping in mind that the table was designed to compare individual weapons with individual types of armor. I've also added natural armor to each category with the idea that it represents a particular hardness of surface, following EGG's suggestion to regard a creature's chitinous shell as equivalent to plate armor.
Feedback is appreciated.
**UPDATE**
My analysis (which should have been done before I posted, but I was so eager to have done with it, oh well!), has made me aware that there are a few problems with the chart, mostly stemming from my inclusion of natural armor, which I now understand EGG was wise to avoid. I believe it can be fixed, and a revision, at least mentally, is underway. My apologies to the thirty people kind enough to have already downloaded it.
There are some other minor problems arising from an inclination in the original tables for some weapons (notably the Great club, for which I used the modifiers for the Footman's mace, a weapon far too large to match the smaller version found in 5E) to be so effective against shield only that the act of donning a shield makes one more likely to be hit. I don't feel that this should be the case in any event and will be correcting such occurrences. The same goes for a few instances of an armored target being easier to hit than one that is unarmored. I think in the original some amount of encumbrance was accounted for in the tables, which in 5E should be accounted for by the inclusion (or not) of the individual's Dex modifier.
Anyway, now that I am aware of these issues, I'll be replacing the chart with a new one, so to anyone who is interested, please be on the lookout for the revision.
**UPDATE 6/9/15**
The revised version of the table is now available by following the link given above.
I have just uploaded Conversion of First Edition Weapon Attack Adjustment Table for Fifth Edition to the downloads area.
I was inspired by a recent thread to go ahead and convert this table for 5E. This is the final draft of the rough table I posted in that thread.
I based the converted values on the concept that modifiers to the attack roll would correspond to the relevant ability score modifiers and substituted 5E values accordingly. The result is that lower-end modifiers tend to be larger, but flatten-out as they increase. I think this makes the modifiers matter as much as they do in 1E when compared to the distribution of ability scores resulting in attack roll modifiers, while at the same time retaining bounded accuracy as a design element.
I've swapped some of the weapons that weren't originally represented for weapons that seem like a good fit. I've also retained the armor categories from 1E, which originally corresponded to AC, keeping in mind that the table was designed to compare individual weapons with individual types of armor. I've also added natural armor to each category with the idea that it represents a particular hardness of surface, following EGG's suggestion to regard a creature's chitinous shell as equivalent to plate armor.
Feedback is appreciated.
**UPDATE**
My analysis (which should have been done before I posted, but I was so eager to have done with it, oh well!), has made me aware that there are a few problems with the chart, mostly stemming from my inclusion of natural armor, which I now understand EGG was wise to avoid. I believe it can be fixed, and a revision, at least mentally, is underway. My apologies to the thirty people kind enough to have already downloaded it.
There are some other minor problems arising from an inclination in the original tables for some weapons (notably the Great club, for which I used the modifiers for the Footman's mace, a weapon far too large to match the smaller version found in 5E) to be so effective against shield only that the act of donning a shield makes one more likely to be hit. I don't feel that this should be the case in any event and will be correcting such occurrences. The same goes for a few instances of an armored target being easier to hit than one that is unarmored. I think in the original some amount of encumbrance was accounted for in the tables, which in 5E should be accounted for by the inclusion (or not) of the individual's Dex modifier.
Anyway, now that I am aware of these issues, I'll be replacing the chart with a new one, so to anyone who is interested, please be on the lookout for the revision.
**UPDATE 6/9/15**
The revised version of the table is now available by following the link given above.
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