• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Converting Al-Qadim and Oriental Adventures creatures

Status
Not open for further replies.
Spell Penetration is probably ok, since the big guy might take on more special problems (like a phoenix). But, actually, before we get to the feats, let's look at the spell list, as that might suggest some feats.

That's a good idea. Although we may want to decide how many Improved Spell Capacity epic feats it gets to determine how many 10th+ level spells it has, it'd make as much sense doing that retro-actively as those spells will most likely have Metamagic feats applied to them.

Anyhow, the Domain spells should be the easiest to pick so shall we do them first. 8th - sunburst, 7th - regeneration, 6th - heal seem the most apt to me but I'm not sure whether to go for mass heal or prismatic sphere for the 9th.

Of the regular spell picks, I like the following:
9th: miracle, true resurrection
8th: dimensional lock, holy aura or shield of law, greater planar ally
7th: greater restoration, holy work or dictum, repulsion, symbol of stunning
6th: greater dispel magic, undeath to death, word of recall

What do you think?
 

log in or register to remove this ad

I'd prefer mass heal, since a) they're more about helping others than fighting enemies, and b) the big guy will theoretically have a larger "posse" following him around. :)
 

I'd prefer mass heal, since a) they're more about helping others than fighting enemies, and b) the big guy will theoretically have a larger "posse" following him around. :)

The main reason I am undecided is it can get mass heal with one of its regular 9th level spell picks, but it can only get prismatic sphere as a Domain spell.

I also like the idea of it creating a "pearl of prismatic power" to smite evildoers.

That would give us the following.

9th: mass heal, miracle, prismatic sphere*, true resurrection plus 1 more
8th: dimensional lock, holy aura or shield of law, greater planar ally, sunburst* plus 2 more
7th: greater restoration, holy word or dictum, regeneration*, repulsion, symbol of stunning plus 1 more
6th: greater dispel magic, heal*, undeath to death, word of recall plus 2 more

*Domain spells

What about the other proposals, do you prefer Good or Law for the Aura and Word spells?
 

The main reason I am undecided is it can get mass heal with one of its regular 9th level spell picks, but it can only get prismatic sphere as a Domain spell.

In that case, I'm sold on the idea. :cool:

What about the other proposals, do you prefer Good or Law for the Aura and Word spells?

Let's mix and match. Say holy aura and dictum?

For the remainder...
9th: storm of vengeance?
8th: discern location, greater spell immunity?
7th: control weather?
6th: banishment, heroes' feast?
 


We'll need to figure out how many Improved Spell Capacity feats we want, as Cleon suggested above.

I could also see this fella with Epic Spellcasting. Contingent Ressurection (and possibly Epic Repulsion) seems a good fit.
 


Good call. So how about Automatic Quicken Spell (x3), Epic Spellcasting, Improved Spell Capacity (x3), Intensify Spell, and Spell Stowaway for the epic feats?
 


Rather than Epic Spellcasting, how about Improved Metamagic?

My main concern about Epic Spellcasting is we'd have to shift about skill points to meet the prerequisites, but then I realized it gets an extra 48 SP for its higher Int, which is just enough for 24 ranks in Spellcraft and Knowledge (religion).

I like Improved Metamagic though. It also needs Quicken Spell to qualify for Automatic Quicken Spell, so how about giving it Quicken instead of Spell Penetration and switching one of the Auto-Quickens for Improved Metamagic? That works out:

Skills: Add 24 ranks in Spellcraft and Knowledge (religion)

Feats: Empower Spell, Endurance, Extend Spell, Negotiator, Power Attack, Self-Sufficient, Quicken Spell
Epic Feats: Automatic Quicken Spell (x2), Epic Spellcasting, Improved Metamagic, Improved Spell Capacity (x3), Intensify Spell, Spell Stowaway

We'll also need to decide on its 10th, 11th and 12th level spells!
 
Last edited:

Status
Not open for further replies.

Into the Woods

Remove ads

Top