Wiz option it is.
What do these need next?
That's quite fiddly and seems like it has to do with temporarily reversing the penalty for using the ranks. So, maybe something like turning off the Con penalty for some price?If the vizier’s turban has more than 1 hit point left at any time that its host wizard is badly injured (i.e., reduced to half or less of his hit points total), it can return all but 1 of its hit points to its host. These regained hit points function just as if a healing spell had been used on the wizard and had restored that many hit points. Once the wizard is restored to full hit points, he or she must return these hit points to the symbiote. One hit point is always lost permanently in this exchange, reducing the wizard’s total by 1, so this exchange is not made frivolously. Furthermore, returning the hit points to his or her symbiote wounds the wizard for that many points of damage – damage that can only be healed magically. The 1 hit point lost in this exchange cannot be restored by any means short of a wish.
That's quite fiddly and seems like it has to do with temporarily reversing the penalty for using the ranks. So, maybe something like turning off the Con penalty for some price?
Yes, that seems fine.
Hmm, the original has
That's quite fiddly and seems like it has to do with temporarily reversing the penalty for using the ranks. So, maybe something like turning off the Con penalty for some price?
What about temporary hp at the cost of a day-long negative level when the temp hp wear off?
This is a good plan, including excess as temporary. The only question is how much healing? The original returns the hp it borrows from the host, but it doesn't have its own HD to begin with. What do you think? Do we need to figure out how this thing gets hp?