Converting Creatures from Other Campaign Settings

Status
Not open for further replies.
Charming Gaze (Su): Charm (as charm monster), range X ft, Will save DC X negates. The save DC is Charisma-based.

What do you think for the range? The beholder's cone is 150 ft, but that seems a bit long for this. Maybe 60 ft?
 

log in or register to remove this ad

150 feet doesn't bother me much, as it's essentially a "two-trick pony". But I can live with reducing it to 60 feet if that's the consensus.
 



How's this, then?

Deathcharm Eye (Su): A kasharin may choose to produce one of two effects from its central eye in a given round. The first effect is a charming gaze (as charm monster) to a range of 60 ft. (Will DC 17 negates). The second is a death gaze to a range of 120 ft. (Fort DC 17 negates). The save DCs are Charisma-based.
 


Updated.

Should we writeup Blinding Rot as a disease that only affects beholders and their kin?

We also have 33 skill ranks to allocate.
 

Why not stretch the intention of the original? Let them spread blinding rot through their bite. Against most creatures, the disease just causes Cha damage and blindness (and maybe gains the tomb-tainted SQ). A beholder infected, however, transforms into a kasharin when it hits 0 Cha
 



Status
Not open for further replies.
Remove ads

Top