Converting Creatures from Other Campaign Settings

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Suddenly, the wall of the chamber near the ramp bulges outward, the wood creaking and groaning. The bulge takes on a humanoid shape and splits off from the trunk of the tree, becoming a hulking figure made entirely of living wood, covered in sharp thorns and wielding a club formed from the substance of its own body. It moves toward you with surprising swiftness.

Based on the emphasized bit, I think that could provide support for Dex 12, since its movement isn't exactly "swift".
 

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Updated.

Listen 5, Spot 6?

Organization: Solitary or x

Challenge Rating: 5? They seem on par with Large earth elementals.

Treasure: None?

Alignment: Always neutral?

Advancement: 9–15 HD (Large); 16–24 HD (Huge)? (This follows standard elemental progression)
 

I think we could give them some ranks in Hide, and a racial bonus to hiding in heavy undergrowth, based on the passage above. Agreed to CR 5, alignment and advancement.
 

Sounds good. Hide 5, Listen 3, Spot 3?

Borrow from the cat...

*In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.
 



Patch works for me. 2-6?

Thorn ogres stand 9 to 10 feet tall and weigh x to x pounds.

Thorn ogres speak Giant and Sylvan?
 



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