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Converting Creatures from Other Campaign Settings

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Sounds good.

Stick with plant, or is it better suited as a wood elemental, as the original text noted, or even a construct?
 

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What kind of critters are the Irda? That would go a long way to deciding how I feel about the type of this.

I like demiurge's suggestions.

This almost feels like applying a template to an ogre, like the bramble one from the AB IIRC.
 



It's been awhile since I read the books, but I believe they are arcane.

A quick check of Dragonlance Nexus gives 'em a favored class of sorcerer.

I'm not really feeling a template vibe here, but I could see arguments for plant, construct, or elemental.
 


Cool. FWIW, here are the pertinent bits from the wood element creature template in Manual of the Planes.

Plant Traits: While of the elemental type, a wood element creature is also plantlike. In addition to benefits granted through its elemental type, the wood element creature gains immunity to polymorphing and is not subject to mind-influencing effects (charms, compulsions, phantasms, patterns, and morale effects).

Spikes (Ex): A wood element creature can release volleys of bark, splinters, or wood shards, up to four such spikes per round, as a standard action. This attack has a range of 120 feet with no range increment. Damage is 1d6 + Strength bonus. The wood element creature can launch up to its HD total in spikes per day.

Woodsense (Ex): A wood element creature can automatically sense the location of anything within 60 feet that is in contact with vegetation, even if the wood element creature is not in contact with the same vegetation.
 

Elemental would go well with arcane summoning and binding, so I'm good. Maybe we can do something like we did with the epadrazzil (the 2D ape thing) for biding these.

I could go either way on the wood elemental abilities. Spikes is particularly thematic, but given that these are "ogres" I'm thinking more melee than ranged focused. Barbed defense makes a lot of sense, as does impale.
 



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