Shade
Monster Junkie
Updated.
Chaos sentinels
Cavern of Firebirth
This cavern contains a vent that extends through the bedrock of Krynn right into the realms of Chaos. Through this aperture, the chaos minions reach into this cave.
The vent lies at the back of the cavern. Any characters looking into the cavern see a shimmering, fiery glow, and feel intense heat against their skins. If they move closer, they become subject to savage attacks by fiery beings -- sentinels of chaos that swarm out of the vent and attack until they are killed.
Chaos sentinels (7): AC 4; MV 12; HD 3; hp 15; THAC0 16; #AT 1; Dmg 1–8 fire; SA each wound continues to burn (1–6 dmg/round until doused by water or magic; SZ M (5’); ML fanatic (18); Int semi (3); AL CE; XP 175 each.
Originally appeared in Seeds of Chaos (1998).
Based on the module's Wikipedia entry, and my vague recollections of the novels pertaining to the Chaos Wars, I think these should be outsiders rather than elementals.
Chaos sentinels
Cavern of Firebirth
This cavern contains a vent that extends through the bedrock of Krynn right into the realms of Chaos. Through this aperture, the chaos minions reach into this cave.
The vent lies at the back of the cavern. Any characters looking into the cavern see a shimmering, fiery glow, and feel intense heat against their skins. If they move closer, they become subject to savage attacks by fiery beings -- sentinels of chaos that swarm out of the vent and attack until they are killed.
Chaos sentinels (7): AC 4; MV 12; HD 3; hp 15; THAC0 16; #AT 1; Dmg 1–8 fire; SA each wound continues to burn (1–6 dmg/round until doused by water or magic; SZ M (5’); ML fanatic (18); Int semi (3); AL CE; XP 175 each.
Originally appeared in Seeds of Chaos (1998).
Based on the module's Wikipedia entry, and my vague recollections of the novels pertaining to the Chaos Wars, I think these should be outsiders rather than elementals.