Ok, so let's add engulf with negative energy.
I'm still not sure if it's just better to have it ignite anyway. What's your preference?
Ok, so let's add engulf with negative energy.
I'm still not sure if it's just better to have it ignite anyway. What's your preference?
Sounds like a consensus. Let's just do that. 10 ft burst, XdX fire damage?I prefer Engulf too, and making the death throes an automatic ignition.
Sounds like a consensus. Let's just do that. 10 ft burst, XdX fire damage?
I was thinking a radius of twice the elemental's Space (e.g. 20 ft. for a Large Ash Elemental, 30 ft. for Huge et cetera).
Damage dependent on Hit Dice? Maybe 1d6 per HD?
I like that.
I think 1d6 * half HD would be more appropriate. If we're hewing closely to the earth elemental CRs, 16d6 would be an awful lot for CR7 for the Huge one.
We're already giving them negative energy in their engulf, so why not half negative energy?
We're already giving them negative energy in their engulf, so why not half negative energy?