Converting Epic Level Creatures

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Like so?

Unearthly Charms (Su): Any male creature that looks directly at the Dark Queen must succeed on a DC x Will save or be charmed permanently as though by the charm person spell. Lussina can suppress or resume this ability as a free action. The save DC is Charisma-based.
 

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Updated.

Spells under her command (6/6/6/5/3/2/1 per day): All priestly spells of the charm and necromantic spheres, plus destroy (create) water, detect good (evil), detect magic, entangle, faerie fire, protection from good (evil), putrify (purify) food and drink, shillelagh; badberry (goodberry), barkskin, obscurement, produce flame, speak with animals, undetectable (detect) charm, warp wood; bestow (remove) curse, create food and water, pyrotechnics, seelie spell of forgetting, spike growth, tree; hallucinatory forest, protection from good (evil) 10-foot radius, reflecting pool, sticks to snakes, tongues; false (true) seeing.

I think we should make her a 20th-level caster (like the Faerie Queen). Like so?


Spells: The Dark Queen casts spells as a 20th-level sorcerer. The Dark Queen can also cast cleric spells and those from the Charm, Darkness, Death, and (Destruction/Evil/Trickery) domains as arcane spells.

Sorcerer Spells Known (x/x/x/x/x/x/x/x/x/x, save DC 20 + spell level):
0—x;
1st—x;
2nd—x;
3rd—x;
4th—x;
5th—x;
6th—x;
7th—x;
8th—x;
9th—x.
 

Let's go for Trickery to get the thematic link with the Faerie Queen. Sorry, too busy today to dig through spell lists.
 



Well, I've been fighting with viruses all weekend. Things seemed to have quieted down, but I've come to the conclusion that I need to get a new computer, sooner rather than later.
 


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