Here were the lists from demiurge's corpse tearer to work from...
Spells: Corpse tearer linnorms cast spells as a 25th level cleric and as a 25th level sorcerer. A corpse tearer linnorm has access to the following domains: Death, Destruction, Evil, Trickery and War.
Typical cleric spells prepared (6/9/8/8/8/8/6/6/6/6/1/1; save DC 19 + spell level):
0th – detect magic, guidance, read magic, resistance (x2);
1st – bane (x2), cause fear*, comprehend languages, divine favor, doom (x2), entropic shield, protection from good;
2nd – bear’s endurance, bull’s strength (x2), cure moderate wounds, death knell*, desecrate, resist energy, spiritual weapon;
3rd – bestow curse (x2), blindness/deafness, contagion, cure serious wounds, dispel magic, invisibility purge, non-detection*;
4th – confusion*, death ward, divination, freedom of movement (x2), poison, spell immunity, tongues;
5th – dispel good, flame strike, greater command, insect plague, slay living*, symbol of pain, true seeing, wall of stone;
6th – antilife shell, blade barrier, greater dispel magic, heal, mislead*, empowered poison;
7th –quickened blindness/deafness, destruction, empowered flame strike, greater scrying, screen*, repulsion;
8th – empowered blade barrier, discern location, quickened divine power, greater spell immunity, polymorph any object*, unholy aura;
9th – astral projection, energy drain, implosion (x2), soul bind, wail of the banshee*;
10th – quickened heal;
11th – quickened blasphemy.
* Domain spell. Domains: Death and Trickery
Typical spells known (6/9/8/8/8/8/8/8/8/8/1/1; save DC 19+spell level);
0th – arcane mark, dancing lights, detect magic, detect poison, ghost sound, light, mage hand, prestidigitation, read magic;
1st – alarm, expeditious retreat, ray of enfeeblement, shield, true strike;
2nd – ghoul touch, glitterdust, hideous laughter, mirror image, web;
3rd – displacement, protection from energy, ray of exhaustion, slow;
4th – dimension door, enervation, fear, greater invisibility;
5th – cloudkill, dominate person, feeblemind, magic jar;
6th – disintegrate, eyebite, mass suggestion;
7th – greater teleport, mass hold person, prismatic spray;
8th – greater shadow evocation, horrid wilting, mind blank;
9th – gate, shapechange, time stop;
10th – empowered horrid wilting;
11th – empowered time stop.