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Converting Epic Level Creatures

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Well, the easiest thing to do would be to pick 8 weapons of the same type and do "primary longsword" (or whatever) and 7 "secondary longswords" like the marilith, I guess.
 


Stick to longswords as the most common weapon they'll find? Or shortswords or whatever? Or do we want to pick something a little more interesting?
 



Sickles sound fun!

If I remember correctly, my first rough draft used Large battleaxes. I still like those. Although now I like Gargantuan throwing axes even better, since they allow for ranged attacks as well.

That would work out something like:

Attack: Throwing axe +22 melee (3d6+14) or bite +22 melee (1d6+14 plus 1d6 electricity) or claw +22 melee (1d4+14 plus 1d6 electricity) or slam +22 melee (1d4+14 plus 1d6 electricity) or throwing axe +9 ranged (3d6+14)
Full Attack: Throwing axe +22/+17/+12 melee (3d6+14) and 7 throwing axes +22 melee (3d6+14) and 8 bites +22 melee (1d6+14 plus 1d6 electricity) and 8 claws +22 melee (1d4+14 plus 1d6 electricity); or 8 bites +22 melee (1d6+14 plus 1d6 electricity) and 8 claws +22 melee (1d4+14 plus 1d6 electricity) and 8 slams +22 melee (1d4+14 plus 1d6 electricity); or 8 throwing axes +9 ranged (3d6+14)

Chop! Chop! Chop! Chop! Chop! Chop! Chop! Chop!

Hmm, although if substitute Gargantuan tridents for the light axes then the melee and ranged damages become 4d6+14, which is even better. :devil:

Spike! Spike! Spike! Spike! Spike! Spike! Spike! Spike!
 



Updated.

Should metal weapons conduct its electricity as well, like this creature?

Shock (Ex): A temperament generates so much electricity that its mere touch deals additional electricity damage. Temperaments' metallic weapons also conduct this electricity.
 

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