Converting First Edition monsters from DRAGON magazine

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Monster Junkie
Updated.

I lowered the caster level to 6th and priced it as the gem of brightness. It's still quite valuable for the wirchler's CR, but if found as part of a group it is more reasonable.
 

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Shade

Monster Junkie
Let's get this one out of the way while centaurs are still fresh in our mind.

CENTAUR, SEA
FREQUENCY: Very rare
NO. APPEARING: 1-3
ARMOR CLASS: 5
MOVE: //24"
HIT DICE: 5
% IN LAIR: Nil
TREASURE TYPE: See below
NO. OF ATTACKS: 1 weapon
DAMAGE/ATTACK: By weapon type
SPECIAL ATTACKS: Spells
SPECIAL DEFENSES: Spells
MAGIC RESISTANCE: 5%
INTELLIGENCE: Average to exceptional
ALIGNMENT: Chaotic good
SIZE: L (12-15' long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: V/245 + 5/hp

These aquatic creatures appear to be a cross between a triton and a hippocampus. They are found in any area where either of the other two creatures might be found.

Sea centaurs usually gather in small, nomadic families, but occasionally may be found amongst a group of tritons. Tritons feel superior to the sea centaurs because of the latter's lesser abilities (e.g., lower magic resistance, lack of psionic ability, etc.); tritons sometimes use sea centaurs as mounts if the latter are agreeable.

For the most part, sea centaurs have no treasure (except for an occasional piece of jewelry), although 10% of them have acquired tritons' magic conch shells. When used by sea centaurs, these shells summon 2-8 hippocampi; they can also be used to send messages underwater within a halfmile radius.

There is a 10% chance that any sea centaur has the ability to cast spells as a 1st-4th level druid. All sea centaurs speak triton and hippocampus, and 25% of them also speak common. They say little about the deity they worship, but it is assumed to be the same one as worshiped by the tritons (i.e., Triton).

Originally appeared in Dragon Magazine #116 (1986).
 

Shade

Monster Junkie
Compare to 2e standard centaur stats...

CLIMATE/TERRAIN: Temperate forest
FREQUENCY: Rare
ORGANIZATION: Tribal
ACTIVITY CYCLE: Day
DIET: Omnivorous
INTELLIGENCE: Low to average (5-10)
TREASURE: M, Q (D, I, T)
ALIGNMENT: Neutral or chaotic good
NO. APPEARING: 1-8
ARMOR CLASS: 5 (4)
MOVEMENT: 18
HIT DICE: 4
THAC0: 17
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 1-6/1-6 and weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Nil
SIZE: L(8'-9' tall)
MORALE: Elite (13-14)
XP VALUE: 175
Centaur leader 270
Centaur priest 420
 

Shade

Monster Junkie
Centaur: Str 18, Dex 14, Con 15, Int 8, Wis 13, Cha 11, +3 natural
Hippocampus: Str 16, Dex 15, Con 16, Int 5, Wis 13, Cha 8, +3 natural
Triton: Str 12, Dex 10, Con 12, Int 13, Wis 13, Cha 11, +6 natural

Average to Exceptional translates to Int 8-16.

AC = 15 with no armor suggested.

How about: Str 18, Dex 14, Con 16, Int 13, Wis 13, Cha 11, +4 natural (to go with +2 Dex and -1 size)?
 


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