Converting Forgotten Realms monsters

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The weight ranges sound good.

For the eggs, what duration for the bonus/penalty? Original text implies a week, but is that too potent?
 

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Well, I think I prefer that these give a -2 penalty on saves vs psionic (or maybe any compulsion) effects for an hour. We could treat sha'az eggs as a poison kind of, so ingestion or sufficient injury triggers the penalty.
 



Ok, ok. :p I'm not sure if the poison mechanic is too clunky, but here's a first pass at a sidebar.

Sha'az Eggs: Sha'az eggs are a potent means of lowering a creature's resistance to compulsion effects. This is typically administered by feeding a sha'az egg to the victim or else injecting the egg's liquid interior. It is possible to refine the sha'az egg into an injury poison. If a full egg's contents are injected into the creature, the victim does not receive a save to avoid the effects of the poison. Haun are natural enemies of the sha'az because they often inject sha'az eggs into their haundar mounts to keep them malleable.

Sha'az egg poison: Ingested or injury; Fort DC 15?; primary damage -2 penalty to saves vs compulsion effects for 1 hour, no secondary damage.
 

Nice work!

I'd extend compulsion effects to "telepathy [mind-affecting] powers and abilities" just to cover everything the haun do with them, but otherwise it looks great.
 


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