Converting Forgotten Realms monsters

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Ok, then.

Feats: Psionic Weapon, Weapon Finesse, Speed of Thought, Psionic Meditation.

Skills: Concentration 7, Autohypnosis 7?
 

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Powers Known:
1 - Prescience, Offensive; Empty Mind; Expansion
2 - Body Adjustment
What do you think?
 



Updated.

I see no real advantage to keeping the failure chances. It just seems unnecessarily complicated to me, but you might convince me otherwise.
 


Agreed. Maybe tonight or tomorrow I'll get a chance to write up this telepathy bit if you guys don't first.
 


Ahh, why do I volunteer for things? :p Before I move on to the telepathy, did we forget about putting a "sha'az drone" sidebar in the sha'az warrior write up? I thought we were just going to say that the drones are commoners with no flight and the same statistics otherwise. Or are we giving them their own statblock?

Hive Telepathy (Su): Each sha'az knight may communicate telepathically with its colony's queen to a range of five miles.

(I went with a range with a decent failure chance.)
 

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