Converting Forgotten Realms monsters

Assuming the former self was average. :)

Well I'd assume a random humanoid converted into a Shadowwrath would be average, yes. :)

I'm fine with Int anywhere in the 10-13 range.

Everything else I proposed OK?

Str 10, Dex 17, Con —, Int 11, Wis 14, Cha 16 is acceptable, but I'd rather knock 2 off the Wis and Cha to go along with the lowered Int.

Str 10, Dex 17, Con —, Int 11, Wis 12, Cha 14 ?
 

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Str 10, Dex 17, Con —, Int 11, Wis 14, Cha 16 is acceptable, but I'd rather knock 2 off the Wis and Cha to go along with the lowered Int.

Str 10, Dex 17, Con —, Int 11, Wis 12, Cha 14 ?

That works. Added to Homebrews.

I think we should genericize their creation for non-FR campaigns. Perhaps just state they are created by "an artifact dedicated to a death deity"?
 

That works. Added to Homebrews.

I think we should genericize their creation for non-FR campaigns. Perhaps just state they are created by "an artifact dedicated to a death deity"?

Well there not that special, I'd prefer something "the first shadowraths were created by an artifact dedicated to a death deity. A create undead spell (minimum caster level X) can create a lesser shadowrath, a create greater undead spell (minimum caster level Y) can create a greater shadowrath."
 

Yes, that'll be fine.

DR should probably be about 5.

Skills: Spot and Listen are always helpful. Want to go with Hide and Move Silently or something a little more combat-oriented?
 



I was thinking about the lesser version when I said DR 5, since I thought we were doing those first. I'd like to reserve judgment on the greater version until we start converting those.
 


Ok, good then. Alertness, Stealthy, or some other feat? We could boost their attack even more with Weapon Focus, but they don't need much really.
 

Ok, good then. Alertness, Stealthy, or some other feat? We could boost their attack even more with Weapon Focus, but they don't need much really.

I'm thinking we ought to give them a few bonus feats.

Wraiths get Alertness and Improved Initiative; while Vampire Spawn get Alertness, Improved Initiative and Lightning Reflexes.

Alertness (B), Improved Initiative (B), Stealthy, Weapon Finesse?
 

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