Converting "generic setting" Second Edition monsters

It sounds like a corporeal undead, with the ability to assume incorporeal form.

Ghast: 4 HD, Str 17, Dex 17, Con —, Int 13, Wis 14, Cha 16, AC 20
Wight: 4 HD, Str 12, Dex 12, Con —, Int 11, Wis 13, Cha 15, AC 17
Bodak: 9 HD, Str 13, Dex 15, Con —, Int 6, Wis 12, Cha 12, AC 15
Morgh: 14 HD, Str 21, Dex 19, Con —, Int 11, Wis 10, Cha 10, AC 23

These have 8 HD, Int 13-14, and AC 22.

So maybe Str 17, Dex 19, Con —, Int 13, Wis 14, Cha 16?

64 hp (8 hp/hit die) suggests unholy toughness to me.
 

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Hmm, so Undead with lots of Hit Dice - 64/4.5 would indicate 14 HD.

They seem to be able to become incorporeal at will, do Con damage with their claws and energy drain with their bite.
 

8 HD with unholy toughness sounds better to me than 14 HD, given the special attacks. They should have DR X/magic, as well, and I'd say it should be DR 5.
 

8 HD with unholy toughness sounds better to me than 14 HD, given the special attacks. They should have DR X/magic, as well, and I'd say it should be DR 5.

I'll go along with 8 HD and Unholy Toughness, but would like the Charisma to be higher than 16 then. I also think they should be stronger than a Ghast.

Str 19, Dex 17, Con —, Int 13, Wis 14, Cha 18 ?
 




Looks pretty good, but I don't think I like create spawn for these. I'd rather drained victims become some other kind of undead -- it's too bad it's not energy drain, or they'd automatically become wraiths.
 

We can still specify wraiths, although it seems odd to create spawned undead with better special abilities than the creator. :erm:
 


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