Converting "generic setting" Second Edition monsters

For the skating, we could use the alcor as a foundation...

Downhill Charge (Ex): When an alcor makes a charge while skiing downhill, its attack deals double damage in addition to the normal benefits and hazards of a charge.

Skiing (Ex): By balancing itself on its large, flat tail, the alcor can glide rapidly across snow and ice while moving downhill. It can move as a run (x4) on slight grades (less than 45 degrees) or as a run (x5) on severe grades (45 degrees or more).
 

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For the skating, we could use the alcor as a foundation...

Downhill Charge (Ex): When an alcor makes a charge while skiing downhill, its attack deals double damage in addition to the normal benefits and hazards of a charge.

Skiing (Ex): By balancing itself on its large, flat tail, the alcor can glide rapidly across snow and ice while moving downhill. It can move as a run (x4) on slight grades (less than 45 degrees) or as a run (x5) on severe grades (45 degrees or more).

Something like this?:

Windskating (Ex): By balancing on its long foot-claws, a scathe can skate across smooth, level ice or snow at a speed of 30 ft. If the icy surface slopes downwards it can move 10 ft. faster (40 ft.) on slight grades (less than 30 degrees), 20 ft. faster (50 ft.) on moderate grades (30 to 45 degrees) and 30 ft. faster (60 ft.) on severe grades (45 to 60 degrees). It cannot skate safely on grades of 60 degrees or steeper. The scathe travels at its normal 10 ft.? land speed when moving up icy slopes.

Furthermore, a scathe can spread its arm-membranes like sails to travel faster in the direction of the wind. It can move at a speed 10 ft. faster in a light wind, 20 ft. faster in a moderate wind, 30 ft. faster in a strong wind and 50 ft. faster in a severe or stronger wind. Scathes can sail in winds stronger than severe, but must make Fortitude saves to avoid being knocked down or blown away as per the Surroundings, Weather & Environment rules.

The speed increases for slope and wind are cumulative, so a scathe can windskate down a slight grade at 60 ft. with a moderate wind (its base 30 ft. skating speed plus 10 ft. for the slope and 20 ft. for the wind).
 


Very, very nice!

Updated.

Shall we borrow the Downhill Charge ability as well?

Sure, except I'd modify it to allow for "wind-driven" speed increases too.

Windskating Charge (Ex): When a windskating scathe makes a charge attack at a speed of 50 ft. or higher, its bite attack deals double damage (triple on a confirmed critical), in addition to the normal benefits and hazards of a charge.

EDIT: I had another idea - we could vary the damage according to the speed.

Windskating Charge (Ex) #2: When a windskating scathe makes a charge attack, its bite attack deals an additional 1d6 damage for every 30 ft. of speed it is travelling, in addition to the normal benefits and hazards of a charge. If a scathe scores a confirmed critical with a windskating charge it does 4d6 damage plus triple its Strength bonus plus 1d6 damage per 30 ft. of speed.
 
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I like the idea of option #2, but I think the implementation of #1 is cleaner. And it fits better with abilities like powerful charge.
 

I like the idea of option #2, but I think the implementation of #1 is cleaner. And it fits better with abilities like powerful charge.

Well we could combine the scaling of #2 with the wording of #1 to create option #3:

Windskating Charge (Ex) #3: When a windskating scathe makes a charge attack at a speed of 30 ft. or higher, its bite attack deals double damage (triple on a confirmed critical), in addition to the normal benefits and hazards of a charge. If it charges at a speed of 60 ft. or higher its bite does triple damage (quadruple on a critical).
 



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